I don't want Chrono Cross-contamination in my trigger, thanks.
Chrono Cross is a very interesting game on its own but it's a terrible sequel that is remarkably spiteful to its senior. (The thing with FATE and Robo, the Porre thing, the fate of Crono and co., it's a terrible fanfic made canon).
Trigger only worked because of Toriyama gathering the all-star staff (look up the interview with Torishima giving the details). Cross was out of his hands and it shows.
There's a live music concert for Chrono Trigger playing right now. That game had one of the best soundtracks of all time.
The elixir glitch works on a lot of bosses...
One of the best games ever made very cool you made this.
Yet another downside of using ‘safe’ languages. You don’t get cool stuff like this.
Many safe languages still suffer from integer overflows. For example in Rust and C# you can pick between an exception being thrown, or silent wrapping when an overflow happens.
Nuclear Gandhi would never have been a thing.
Nuclear Gandhi is an urban legend though. Turns out there was no such bug back in Civ 1.
I loved trigger, got to play it on release. I loved Cross even more. I played that one about 5 years after its release.
Cross has this underlying sense of menace beneath the idyllic (and wondrous) atmosphere of the archipelago. I think it's incredible.
Personally I don't care much about stories in games. Most of them are awful anyways. I really gravitate towards atmosphere, and Cross has that in spades.
You can downvote the parent post all you like, but…
> Personally I don't care much about stories in games
I cant relate to this.
Chrono trigger is a game I love because of the great story.
If you’re playing rpgs and you don't care about the story or characters…
I have no idea. Its like reading a book and saying you don't enjoy the story; you're what, just there for the physical motion of turning the pages?
No idea. Chrono cross left no impression on me. I agree with the parent post.