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Beautiful Type Erasure with C++26 Reflection

56 points3 hoursryanjk5.github.io
RyanJK53 hours ago

Try it on Compiler Explorer: https://godbolt.org/z/91dj5jeGW

Check out the source code: https://github.com/RyanJK5/rjk-duck

schaefer52 minutes ago

in the first example:

```

10: rjk::duck<Container> c{std::vector<int>{1, 2, 3}};

11: c.size(); // 3

12:

13: c = std::string{"hello"};

```

Does the assignment on line 13 call the destrucor for the vector of ints created on line 10?

RyanJK549 minutes ago

Yes. duck takes ownership of the vector by moving it into its internal storage.

As a bonus, if you tried passing in an lvalue, it will reject the input unless you add the "copyable" trait, so it ends up mitigating some hidden copies.

schaefer27 minutes ago

Well, you’ve certainly convinced me to read your library.

Thanks for the blog post.

RyanJK511 minutes ago

No problem! Hope you enjoy :)

Leherenn1 hour ago

What's compilation time like when using it?

I see there's an issue in the tracker to get more accurate data, and since it's using an under dev feature in compilers, it's not going to be definitive, but any rough numbers?

RyanJK550 minutes ago

I don't have any numbers, but it is pretty slow. You can try making some edits in Compiler Explorer to see for yourself (though that of course has some impact from network requests).

One reason is that, like you said, the feature is still new. Additionally I made pretty liberal use of the std::ranges library in my implementation which has notoriously bad compile times. That could be an area to improve upon.

Another may be a bit more structural. If you want to call myObj.foo() via reflection, you have to linearly search members_of(myObj) for the one named "foo", and then call that. Actual compilers I assume use some kind of hash table.

The hand-waving solution is "put it in a PCH", but I am hoping to put some more effort into optimizing build time here in the future.

feverzsj2 hours ago

Reflections, especially static ones, are horrible for debugging.

RyanJK52 hours ago

This library tries its best to mitigate that, catching common errors and whatnot, but it can definitely still happen. C++ doesn't have full token injection yet, so it avoids some of the more common pitfalls, if incidentally.

As an aside, you may want to check out Jai's approach. I believe everything you generate statically gets turned into a file by the compiler for debugging purposes, which it provides references to in the output.

pjmlp1 hour ago

Depends pretty much on the language and IDE tooling being used.

Those against IDEs, well they already voted against good tooling in first place.

rob743 hours ago

The things people describe as "beautiful" never cease to amaze me...

...but, as they say, beauty is in the eye of the beholder!

bunderbunder2 hours ago

I don’t really like much about C++ anymore, but I still enjoy reading C++ articles and listening to C++ podcasts, and I would consider it beautiful. Oftentimes the things I dislike about it are also the beautiful things. The term “beautiful mess” seems appropriate.

It’s a bit like a well-kept Victorian home. The amount of work, money, and dealing with discomfort that goes into maintaining one isn’t something I really want to experience for myself. But the amount of skill and craftsmanship that it takes to preserve one is still impressive, and I have to appreciate the respect for history and the care that goes into balancing it with modern concerns.

And talking to people who do live the life is always a great learning experience.

abcd_f43 minutes ago

> I would consider it beautiful.

If there's something that C++ actually lacks, that's the elegance, grace and beauty. The rest, it's all already there or will be there shortly :)

rob7429 minutes ago

The problem with that is best described by Antoine de Sain-Exupery's saying "perfection is achieved, not when there is nothing more to add, but when there is nothing left to take away." I guess the same goes for elegance and grace...

tw19841 hour ago

> I would consider it beautiful

I had the same misunderstanding before I get to know CS. that was 30 years ago.

RyanJK52 hours ago

Beauty in C++ may be most similar to lipstick on a pig, but we try our best.

flossly2 hours ago

I admire you guy keep trying.

I'm also glad I do not write C++ on the daily anymore: luckily my software does not need that kind of performance characteristics.

germandiago2 hours ago

I still reach for C++ on the backend. Honestly, with all its warts, I like it overall.

You can write pretty fast and reasonable code nowadays.

pjmlp1 hour ago

Yet I imagine your software depends on C++.

Either directly on top of a runtime/compiler written in C++, or as indirect dependency on a C++ compiler toolchain.

WhitneyLand29 minutes ago

I find it hard to see a language as beautiful that’s grown too complex for a single person to hold a complete mental model of.

I used to think that was a personal limitation, until I saw an interview with Bjarne explaining that he used to understand all of it but at this point it’s too big, no one can anymore.

briandilley18 minutes ago

are we still hand writing code?

waynecochran5 minutes ago

That is exactly what I was thinking. I was a seasoned C++ programmer and always loved reading articles like this. I can't imagine I will every write my own C++ code again -- or in any language. I now program with English specifications now and I am 10000% times more productive.