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Apple to soon take up to 30% cut from all Patreon creators in iOS app

1115 points10 daysmacrumors.com
nabla99 days ago

Apple’s App Store profits on commissions from digital sales

    Revenue          $32 B
    Operating Costs   $7 B [1]
    Estimated Profit $25 B 
    Operating Margin ~78%
[1] R&D, security, hosting, human review, and including building and maintaining developer tools Xcode, APIs, and SDKs.

Apple could take just 7% cut and still make 20% profits.

Fun Fact: During the Epic trial, it was revealed that Apple's profit margins on the App Store were so high that even Apple's own executives were sometimes surprised by the internal financial reports.

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edit: There is no ideological argument for voluntary action here. The entire goal is to force regulators to step in. The debate over 'good vs. bad companies' is just online noise and rhetorical trik, no one on either side of the political spectrum wants these systems to be fixed voluntarily with corporate altruism.

nabla99 days ago

The operating cost is the maximum Apple can come up with when their accountants attribute everything they possibly can to digital sales for the sake of legal argument. R&D shouldn't really be included, and Apple uses those same tools and APIs themselves. I think the actual profit margin is closer to 90%, and Apple could maintain a 20% margin with just a 3–4% fee.

rob749 days ago

I'd say that in the case of Patreon, any fee for Apple is unjustified. Apple can justify their fee on app purchases/subscriptions in the app store, but Patreon is not an app subscription, the money goes mostly from the patrons to the people they support. Ok, Patreon takes a cut to cover their operating costs, and also make a profit (not sure how profitable they are currently), but I really can't see how Apple, who don't have anything to do with this process except for listing the Patreon app on the app store, can justify taking a cut.

silvestrov9 days ago

You could make the argument that Patreon isn't much more than a banking app.

It just focuses on the receiver of the money than the sender.

I think Apple is slowly killing apps with this policy. Everybody will slowly move to "web only" as 30% would kill their ability to compete with anybody else. This will likely be much stronger in countries where iPhones do not have the same market share as in the US.

josephcsible9 days ago

> Everybody will slowly move to "web only" as 30% would kill their ability to compete with anybody else.

This is why Apple makes PWAs so miserable in Safari and disallows other browsers unless they're just Safari with lipstick.

+1
direwolf209 days ago
+3
Spoom9 days ago
+2
Almondsetat9 days ago
+2
rkagerer9 days ago
barnas29 days ago

> You could make the argument that Patreon isn't much more than a banking app.

Don't give them any ideas.

+3
wlesieutre9 days ago
crabmusket9 days ago

Imagine seeing a popup banner in an app each time you open it that interrupts whatever you're trying to do to say "open on our website!"

(Apple's censorship notwithstanding)

yibg9 days ago

No kidding. Imagine if Apple took 30% of your Venmo transfers.

akerl_8 days ago

Why are you ok with Patreon taking a cut but not Apple?

MadameMinty9 days ago

Next up, 2% cut whenever you use any banking or payment app. Only 1.5% when you use Apple Pay!

odo12429 days ago

They currently do charge 0.15% on Apple Pay actually.

saimiam9 days ago

If a user almost exclusively uses the Patreon ios app to consume the artist’s content and likes to live inside the ios ecosystem for frictionless payments using the card on file/privacy/UX/whatever, then I feel apple should get to set the terms of engagement.

If you were a chain store in a high end mall where customers cars were all parked for free by valets, mall staff knew their names, and generally made them feel special, you’d not balk at a higher commission to be paid to mall for access to their customers, right? Airports come to mind for this.

I believe apple lets you set whatever price you want on their store, just not tell customers that they could get a lower price elsewhere/on the vendor’s website (I don’t follow App Store policies very closely so my info is probably out of date).

+3
TheDong9 days ago
+3
hshdhdhj44449 days ago
pc869 days ago

I subscribe to a half dozen creators and I have exclusively used the web interface to subscribe and consume this content. You cannot tell me with a straight face that if the only difference was I subscribed on my phone to someone who charges me $10/mo, Apple is entitled to $36 for the first year and $18/yr in perpetuity thereafter.

+3
rubyfan9 days ago
wolvoleo9 days ago

Yes it's fine but the 30% should be charged to the customer who wants to stay within that ecosystem of course. If they want that white glove treatment they can pay for it. Of course once the users see how much that fluffy ecosystem actually costs them I bet most of them will just pay patreon directly :)

If the platform like patreon is supposed to absorb that fee they will increase prices for everyone even people who won't touch Apple like me. That's not fair. Or more likely, they will just give less to the content creators.

In the EU it's already forbidden to force payments through Apple or to forbid the platforms to charge the fee back to the customer.

+1
mrighele9 days ago
seemaze9 days ago

Certainly not defending Apple's behavior in this instance, but isn't the success of the larger product ecosystem a direct driver of their App Store profitability? To strictly evaluate the App Store finances in isolation seems to be the sort of accusation you've levied against Apple in the opposite direction..

I like Apple less and less these days for various reasons, but I haven't purchased an app on the App Store in more than a decade. It's strictly a vehicle for local utilities when, for whatever reason, a browser will not suffice. Nearly all purchasing is done on the 'open' web.

jbs7899 days ago

Or you could argue the App Store wouldn’t exist without the hardware, so the relevant reporting is both combined - lower margins.

parineum9 days ago

> ...for the sake of legal argument. R&D shouldn't really be included

That's an incredibly ridiculous take. R&D is an operating cost and it's an ongoing expense related to the app store existing.

> I think the actual profit margin is closer to ...

You can replace "think" there with "feel".

SwtCyber9 days ago

What really makes it uncomfortable is that Apple isn't just a neutral marketplace. They control the OS, the distribution channel, and the payment rails, so creators and platforms like Patreon can't realistically opt out

chii9 days ago

They could opt out - by sticking to web platforms.

Apple cannot charge for that. However, apple does attempt to gimp the web platforms on mobile to "subtly" push for apps.

pornel9 days ago

The whole Epic vs Apple was about Apple blocking this. Before being slapped by regulators, Apple had anti-steering policies forbidding iOS apps from even mentioning that purchasing elsewhere is possible.

Even after EU DSA told them to allow purchases via Web, Apple literally demanded a 27% cut from purchases happening outside of App Store (and then a bunch of other arrogantly greedy fee structures that keeps them in courts).

Apple knows how hard is not to be in the duopoly of app stores. They keep web apps half-assed, won't direct users to them, but allow knock-off apps to use your trademarks in their search keywords.

archerx9 days ago

They do and it’s awful. I’m making a browser based game and it works great on desktop browsers but Apple refuses to allow css filters on canvas forcing you to build your own filters and apply them to image data. The web audio api is also a pain to get working properly on iOS safari and a bunch of other arbitrary but feels like they’re intentional obstacles found only on iOS. I’m almost considering just using webgl instead of a 2d context but who knows what obstacles apple is hiding there also it will make everything so much more verbose for no real gain.

Not even in the days of IE was I ever this frustrated.

+2
nozzlegear9 days ago
danielvaughn9 days ago

I tried something similar a couple years back, and fully agree. Safari is atrocious for trying to create a good mobile experience. It almost feels intentional.

stavros8 days ago

They can opt out like you can opt out of using a phone. Sure, you won't die, but you won't have much of a social life either.

+1
chii8 days ago
7bit8 days ago

This rethoric is destructive and threatens society and democracy alike. Apple is not just some company that you can just opt out of, if you're working in a certain field. Just like you can't opt out to YouTube if you're a content creator.

It not like an email service where you can just switch from Gmail to fastmail to proton or to any of the other dozens of big email providers.

There's apple. There Google. That's it.

Opt out. Jesus Christ...

sidewndr469 days ago

Why could Apple not charge a percentage for any user using their mobile device? Why would it be limited to app store?

+2
direwolf209 days ago
randallsquared9 days ago

While inconvenient and likely to reduce patrons, the article does describe how they can opt out: use the web to do any payment activity.

gumby2719 days ago

Don't forget they also directly compete with Patreon with podcast subscriptions. You can support a podcast through Apple podcasts or Patreon, but only one of those has a 30% chunk taken out.

dwaite9 days ago

IIRC Premium Apple podcasts charge their standard subscription fees (eg 30% the first year, 15% the years after that)

StopDisinfo9109 days ago

That's pretty much the conclusion the EU came to and why they introduced the notion of gatekeepers in the DMA.

It doesn't matter if you are not technically in a dominant position if your special role in a large ecosystem basically allows you to act like one in your own purview.

You could say this kind of move invites more scrutiny but the regulators are already there watching every Apple's move with a microscope and their patience with Apple attempts at thwarting compliance is apparently wearing thin at least in the EU if you look at preliminary findings.

patanegra9 days ago

Yeah, because they built it. If people were using Linux everywhere, the situation would be different.

uyzstvqs9 days ago

The problem is the monopoly over distribution channels. Regulation needs to force devices to allow A) downloading and using packages & executables from the internet, and B) any app to download and install other apps.

Regulating the fees for one central app store is no solution.

stouset9 days ago

> downloading and using packages & executables from the internet

Oh boy, now my mom can get the full experience of having malware on her phone too!

ulrikrasmussen9 days ago

With freedom also comes responsibility, and some innocent people will inevitably shoot themselves in the foot. This is not a strong enough argument for putting everybody else in a cage and letting a duopoly take over virtually all of the distribution of consumer software.

+2
ericmay9 days ago
+2
hombre_fatal9 days ago
rpdillon9 days ago

Let's not put everybody in a cage because we can't stop dumb people from walking off cliffs.

samrus9 days ago

I hate the classic apple users' "mom" argument. Why are all your moms morons? And why do you want to fuck up the entire mobile landscape to baby proof it for them. Im not gonna ruin my experience with technology because you dont expect your mom to be able to wipe her ass without apple's help

+1
linkregister9 days ago
stouset8 days ago

I hate the classic “everyone should be an expert at IT and it’s their fault and they had it coming due to their own ignorance if they make mistakes” argument far more than you hate mine.

funkyfiddler3699 days ago

> no one on either side of the political spectrum wants these systems to be fixed voluntarily with corporate altruism

Right on. But that's exactly the wiggle room where voters could pull some of those cards like "climate change mitigation (of consequences)", "climate change preparation", "upcoming waves of climate change refugees", "AI dividing the population", "Universal Basic Income", all of which are things companies like Apple won't do anything for (or against) while their goods are still mostly for proper earners and not for people who buy stuff at a discount (I'm exaggerating).

Since corporate altruism is definitely not on the menu, government institutions and NGOs will have to pick up way more than they are currently prepared for.

We are in a strange phase of calm before the storm, despite all those wars and conflicts--or in spite of them, I don't know. Shits' gonna hit the fan sooner or later and it's up to the voters to demand adequate preparation.

Big Corps caused significantly more damage than they had to cause for all those profits, whether as a side effect or not, and they did that long enough.

Job cuts, whether due to AI or not, will remain a thing while no "new" giants will rise for quite a while ... and corporations will sing the song "it's what the people want" only as long as voters will stay quiet.

Sure, bribes, corruption and blablabla, but it doesn't change how votes work and none of it changes how the devoted clerks in the administration do their jobs and write laws (if they have to have to) ...

blahgeek9 days ago

> Apple could take just 7% cut and still make 20% profits.

We can say this to any company, "$X could reduce price by $Y and still make $Z profits", but it doesn't really make any sense. Making profits is what makes a company a company instead of a non-profit organization.

awesan9 days ago

It does make sense to highlight, because this kind of statistic is a very strong indicator that the market is not competitive. This is not a normal kind of profit margin and basically everyone except for Apple would benefit from them lowering the margins.

In normal markets there are competitors who force each other to keep reasonable profit margins and to improve their product as opposed to milking other people's hard work at the expense of the consumer.

newsclues9 days ago

Might not be competitive but it’s totally voluntary. No one needs app, it’s not food or shelter, so clearly consumers are willing and able to pay this.

The consumer is willing to pay the price based on the perceived value from the App Store

+1
lozenge9 days ago
account429 days ago

What is also totally voluntary is our decision to let Apple exist as an entitiy, to give them a government enforced monopoly over certain things, to make it illegal to break their technical protections of their monopoly etc.

matkoniecz9 days ago

> No one needs app, it’s not food or shelter

"No one needs app" is not the same as "No one has biological mandatory need to have an app"

vasco9 days ago

When parts of a market become dominated by one or few companies operating in a limited choice environment, consumers can't just opt to not use both Apple and Play store. You need to choose one in practice.

At this point the regulators should investigate what the barriers are to new entrants and if it's too costly and nobody has managed to cut in the last few years, establishing some rules is probably a good thing. This happens as industries mature and become critical, it happened in transportation (most bus, train companies), energy, water supply, trash, etc, depending on the country and market conditions.

ThunderSizzle9 days ago

Barrier to entry is simple: both Google and Apple heavily discourage "sideloading" or make it practically impossible.

Google is moving in that direction.

account429 days ago

High profit margins are a sign of market failure.

9rx9 days ago

Not so much a failure. Rather, there is no intent for there to be a market here at all. A market relies on offerings being reproducible. Intellectual property laws are designed specifically to prevent reproduction.

HPsquared9 days ago

"Competition is for losers"

lz4009 days ago

Makes me think of the concept of involution in Chinese business and how they understand all of this very differently, and how difficult it is to compete because of that.

RobotToaster9 days ago

For anyone else wondering https://en.wikipedia.org/wiki/Neijuan

ibejoeb9 days ago

Agreed, but this is about to be a special case if it's not already. We're contending with compulsory digital IDs and cashless economies that must be used on authorized devices, and Apple is one of the two makers. While it's certainly not necessary to use Patreon, not having it or something like it is an actual barrier to individual trade. I don't think I can get behind a schema that means Apple can take whatever portion it wants from a transaction initiated on a device that it creates and that is otherwise fairly necessary for day-to-day life in the developed world.

bryanrasmussen9 days ago

it sounds like it does make sense because if they are making $Z profits then they are still making profits and are not non-profit.

there could also be cases where cutting back to $Z profits might be preferable in case not doing so were to prompt legislation causing someone to be forcibly cut to $Z-1 or even $0 profits from a particular profit source.

Which it has been my observation that when someone is saying "X could reduce price by $Y and still make $Z profits" it often coincides with saying therefore company X should be legislated on this particular profit source.

Note: $X didn't make much rhetorical sense.

rubyfan9 days ago

>there could also be cases where cutting back to $Z profits might be preferable in case not doing so were to prompt legislation causing someone to be forcibly cut to $Z-1 or even $0 profits from a particular profit source.

Not in an environment where regulatory capture costs so much less than any change legislation could bring. The remedy in almost every recent monopoly case has been remarkably nothing. Politicians don’t actually want change, they want the threat of legislation so that industries bring truckloads of money to line their pockets.

ImHereToVote9 days ago

I think it's a little known fact that societies don't exist for the benefit of companies. It's actually the other way around.

gortok9 days ago

“Growth is what makes a cell a cell.”

Until it turns into cancer because of unrestrained growth.

Like it or not capitalism is a part of an ecosystem. We’ve been “educated” to believe that unrestrained growth in profits is what makes capitalism work, and yet day after day there are fresh examples of how our experience as consumers has gotten worse under capitalism because of the idea that profits should forever be growing.

croes9 days ago

It makes sense that regulators can step in without destroying a company.

FatherOfCurses9 days ago

"Why wait until tomorrow to get one golden egg when I can kill the goose today and get all the golden eggs?"

matt-p9 days ago

Let's be honest if this was a European company it would be capped by law at 5-10%. Problem is who has an incentive to do the right thing here? Not apple and certainly not the US government (most of this revenue comes from outside the US).Nobody can defend it, yet nobody wishes to stop it.

eloisant9 days ago

The US government should absolutely do that, but they won't because they defends the interests of big companies rather than the interests of small companies or US citizens.

chrisan9 days ago

> even Apple's own executives were sometimes surprised by the internal financial reports.

Was this recorded or just people drawing lines between Epic's expert witness claims and the executives trying to down play them?

CGMthrowaway9 days ago

That's not how business works. The App Store in current form would not exist without all the collective investment that went into all of Apple's hardware, for instance.

Microsoft Office: Revenue $45B Operating Costs $12B Profit $33B Operating Margin 75%

Google Search Ads: Revenue $175B Operating Costs $45B Profit $130B Operating Margin 75%

devmor9 days ago

> That's not how business works. The App Store in current form would not exist without all the collective investment that went into all of Apple's hardware, for instance.

While technically true, this argument doesn't provide any merit to the discussion. The App Store backed purchase for the Patreon subscription would not exist at all without the creator's work and investment in creating their form of content.

In the absence of the App Store, the creator would still have access to their patrons via mobile web and payment via the methods already provided by Patreon. The app is merely a convenience - it's a hard sell that this convenience is worth 30% of the creator's revenue through the platform.

CGMthrowaway9 days ago

> The App Store backed purchase for the Patreon subscription would not exist at all without the creator's work and investment in creating their form of content.

Both parties are getting the chance to set whatever price they want. Up to the market to resolve supply/demand equilibrium

+1
devmor9 days ago
sfblah9 days ago

Being a monopolist is good fun until they storm the Bastille.

pier259 days ago

Plus more than $20B for the Apple developer fee without which you cannot publish the their stores.

andrekandre7 days ago

  > developer tools Xcode
also now one of the worst ide in mobile/desktop development and an embarrassment for a company of apple's size and profits

them taking more and rents from their store-related operations is hard to justify from software product-quality perspective; its like a slap in the face

micromacrofoot9 days ago

I don't think Apple could actually, unless they could prove to shareholders that it would create more value

Herring9 days ago

> shareholders

Yeah that has to be a good 95% of why businesses do bad things.

The last thing Apple wants is for people to think they've plateaued. Stock starts going down to normal P/E ratios, expensive engineers leave, etc.

ripped_britches9 days ago

I’m surprised they were surprised because operating costs should be pretty much nil. What do they do, pay a few thousand app reviewers, a few hundred software engineers? Pretty sure if they had to, they could operate App Store for a few tens of millions of dollars per year.

throwaway858258 days ago

All of this could be solved easily if developers were allowed to pass on the apple tax to consumers and advertise discounts for not using the App Store. No one wants to pay more for nothing.

musicale8 days ago

Apple's App Store business model is the same as Nintendo's eShop business model.

Obviously Epic would like to pay lower platform fees to Apple than it pays to Nintendo, but there is no logical reason why it should.

jszymborski9 days ago

> The debate over 'good vs. bad companies' is just online noise and rhetorical trik...

Agreed, there are bad privately held corps, and worse privately held corps, with badness usually proportional to their size and profit.

danielvaughn9 days ago

I really think I might be done with Apple. The only thing keeping me using them is how much I hate Android. The _millisecond_ a competitor arrives, I'm dropping my iPhone like a bad habit.

vlod9 days ago

Off topic, but is there anything specific that you hate about Android? I find it acceptable. I'm trying to cut down my phone usage so maybe I'm more tolerant.

goatking9 days ago

Not OP, but: "acceptable", that's the problem. Also I dislike Google more than Apple.

Zak9 days ago

I'm wondering what adjectives you hope to apply to a phone operating system. I'm content with mine when I don't have to think about it, for which "acceptable" seems about right, and discontent when I do.

drnick19 days ago

GrapheneOS on a Pixel is that competitor. Open source, more secure than Apple, compatible with nearly all Android apps. It's all the positive aspects of Android without the downsides (Google).

eloisant9 days ago

> compatible with nearly all Android apps

The "nearly" is the issue. Opting out of the Apple/Google duopoly comes at a great cost.

saintfire8 days ago

I've used it for 3 years and the only app I couldn't use has been Google pay/wallet.

Truly is nearly. Some apps (banks) you need to toggle a compat mode.

RDaneel0livaw9 days ago

I keep hoping and wishing for a daily drivable linux phone that's compatible with all the us networks to come along. I'll keep hoping and wishing. Someday I hope we will get there!

patanegra9 days ago

One company's margin, is other company's opportunity.

ulrikrasmussen9 days ago

The problem is that Apple owns the platform and half of the mobile ecosystem. You can't just launch a competitive marketplace which could compete alongside Apple's app store, nor can you launch an alternative operating system. You have to launch a whole new smartphone stack complete with operating system, app distribution and app ecosystem.

Ylpertnodi9 days ago

Or not use apple.

ulrikrasmussen8 days ago

I also don't use Apple, and I try to avoid the only other alternative by using GrapheneOS instead of an official Android build.

But at some point everything is going to be so closely tied to Google as well that that way of living is also going to become too painful, and at that point "or not use Apple or Google" is a bit like saying "or not use the roads".

observationist9 days ago

This. Doing business with almost any major company is unethical, but Apple sits near the top of the big tech companies people shouldn't do business with. They are not a force for good in the world.

eviks9 days ago

Indeed, that's why the former blocks the latter: not to lose margins to those opportunities

ghtbircshotbe9 days ago

They could lower the rates even more and still afford the government bribes and solid gold tchotchkes, but the whole point of the bribes is to not do that.

ksec7 days ago

Are those number App Store revenue or services revenue ? Because both seems to be inaccurate.

jama2119 days ago

Well said. Glad to see this at the top. Google also takes 30%. And I think steam too. This is 100% a regulatory issue.

Manuel_D9 days ago

But competitors to Steam exist: Epic Games Store only takes a 12% cut. Publishers have an option to use other distributors but choose not to.

jama2118 days ago

Sure, and you can buy an android phone and use the play store instead and still get charged 30%. Or you could sideload, but let’s be real 99.9% of users aren’t gonna do that, and similarly most gamers are gonna buy everything on steam.

The exceptions here prove the rule I’m afraid, if anything.

eloisant9 days ago

> Publishers have an option to use other distributors but choose not to

They can choose to sell in the store where all users are, or in the store nobody goes.

Manuel_D9 days ago

Correct, but that means that publishers are choosing to distribute via Steam, despite the existence of other options, because Steam's superior features, user base, etc. justify paying that premium. They could distribute on Epic games, or even self-distribute like how Blizzard does, but they choose Steam.

It's not analogous to iOS that has no other options for distribution.

dmix9 days ago

Those margins are pretty normal in software, especially a mature product like that.

wosined9 days ago

But people still use/buy it so why would they cut the cost?

nabla99 days ago

There is no ideological argument for voluntary action here. The entire goal is to force regulators to step in. The debate over 'good vs. bad companies' is just online noise and rhetorical trik, no one on either side of the political spectrum wants these systems to be fixed voluntarily with corporate altruism.

jama2118 days ago

Well said.

NewsaHackO9 days ago

But what are they even doing for regulators to have to step in? Making profits from someone selling their product in your market seems pretty valid to me. Are you saying this is anticompetitive to other possible app store storefronts like Google Play or something?

+2
rpdillon9 days ago
+1
gabaix9 days ago
+1
nabla99 days ago
vincnetas9 days ago

and that exactly what monopoly allows you to do.

absynth9 days ago

This is all money that is reducing expenditure elsewhere. I get it: capitalism and economics. Yet I still think humanity could do better and I think capitalism itself suffers. Economics theory is broken if it thinks this is good for society in general.

u80809 days ago

But those profits made possible by actually having other infrastructure parts existing(OS, hardware, marketing, etc).

eloisant9 days ago

The $160 billion of cash Apple is sitting on doesn't contribute to any infrastructure.

godelski9 days ago

I think what confuses me is that Apple is taking so much profit that it reduces their profits.

It's a classic direct-indirect management problem. Think about Android for a second. It costs nothing to put an app on their app store. People can make apps for themselves and then just publish because either "why not" or it's an easy way to distribute to friends and family. So basically it is making app creation easy. Meanwhile Apple charges you $100/yr to even put something up on the store, makes it hard to sideload, and consequently people charge for apps, which Apple rejoices as they get a 30% cut (already double dipping: profiting from devs, profiting from the devs' customers).

BUT WE'RE TALKING ABOUT SMARTPHONES

A smartphone is useless without apps! People frustrated they can't find the apps they want on iPhone? They switch to Android. People on Android want to get away from Google but they can't do half the shit they want to on iPhones (and the other half costs $0.99/mo)? They bite their tongue or rage quit to Graphene.

The only reason this "fuck over the user" strategy works is because there's an effective monopoly.

All of this is incredibly idiotic as the point of a smartphone is that it is a computer that also makes phone calls. We have made a grave mistake in thinking they are anything but general purpose computers. All our conversations around them seem really silly or down right idiotic when you recognize they are general purpose computers. And surprise surprise, the result is that seeing how profitable and abusive the smartphone market can be leads to a pretty obvious result: turn your laptops and desktops into smartphone like devices. Where everything must be done through the app stores, where they lock you out of basic functionalities, where they turn the general purpose computer into a locked down for-their-purposes computer.

The thing that made the smartphone and the computer so great was the ability to write programs. The ability to do with it as you want. It's because you can't build a product for everyone. But the computer? It's an environment. You can make an environment that anyone can turn into the thing they want and they need. THAT is the magic of computers. So why are we trying to kill that magic?

It doesn't matter that 90% of people don't use it that way, and all those arguments are idiotic. Like with everything else, it is a small minority of people that move things forward. A small percentage of players account for the majority of microtransactions in videogames. A small percentage of fans buy the majority of merchandise from their favorite musicians. And in just the same way, it is a small number of computer users (i.e. "powerusers") that drive most of the innovation, find most of the bugs, and do most of the things. I mean come on, how long did it take Apple and Google to put a fucking flashlight into the OS? It was the most popular apps on both their stores for a long time before it got built in. Do you really think they're going to be able to do all the things?

thegrimmest9 days ago

Advocating for regulators to step in is already a value judgement. Why is "high profitability" a cause for regulatory scrutiny? The optimal behaviour in any ecosystem (corporate or natural) is to defend as much territory as is within your power, not to keep only to what covers your "needs". Why have you deemed this behaviour, which is emergent anywhere competition between organisms exists, as in need of regulation?

Apple is succeeding largely on merit, within the bounds of civilized, peaceful competition. Shouldn't we all just be grateful for the contributions they have made to our civilization?

dimitrios19 days ago

> force regulators to step in

> force

> regulators

That's my whole problem, personally.

What we need much, much less of in this world is government force, especially during these trying times of government force and outreach (something I expected my more left side of the isle colleagues to have finally realized by now).

COIVD really was a test of how much governmental draconianism we would take, and we failed spectacularly, and not only that, but are demanding more government.

So no, we don't need more regulation, especially given this country's history of regulatory capture. We need new solutions.

Atreiden9 days ago

We don't need "more" government, we need the government to do its job. We need the regulators who have been legally appointed to oversee these areas to actually respond to these behaviors. Regulatory capture is the issue, but the solution isn't less government. It's getting corporate money and lobbying out of the government (Citizens United is to blame for most of our woes), increase the enforcement of anti-corruption laws, and get antitrust back on the table.

I want big corporations to be scared. I want them to fear for their own survival, and to tread lightly lest the sword of damocles fall upon them.

dimitrios12 days ago

I'm with you, I like your answer, especially the last bit.

But how to get there we may disagree.

The existing avenues have proven unfruitful.

Regulating more has just lead to more control in the hands of the elites and those with resources, who know how to game the system, and more draconianism for us smaller folks. "Rules for thee, but not for me"

Anarchy/Libertarianism isn't the answer either, its too impractical, unrealistic.

I won't pretend I'm smart enough to know what the answer is, but I am experienced enough to know whats laid before us hasn't worked and isn't working. Consumer protection regulatory bodies have been made toothless over the course of decades, I don't think I can trust them again anyways after what has happened in recent years. Financial regulatory bodies only purpose is to make life as difficult for the smaller guys.

We have non-existent data and tech regulation. You know what would happen if we actually got some? It would be written by the same tech oligarchs. We would just have a new revolving door. Like how the Verizon CEO become the FCC chair. We will get Larry and Sundar passing our regulation. Elon and Mark funding the think tanks that write the legislation.

It's all rotten.

It's time for new ideas.

supernes9 days ago

How long until they make the argument that they're entitled to 30% of your salary because you use Apple hardware to do your work?

plufz9 days ago

But what about my banking app! I think it’s only fair Apple take 30% on every transaction I make. After all they put in a huge amount of work validating and making sure my banking app is safe and functional.

Edit: Maybe I am greedy now, but it would be nice if large transactions like say buying a house only would cost me a 15% transaction fee to Apple.

Gabrys19 days ago

Visa/Mastercard take like 1 or 2%. That's why they cannot compare to Apple...

bluescrn9 days ago

If they tried to take significantly more, cash would be a lot more popular.

Yet Apple can get away with taking 30% and companies still accept this and push their apps rather than websites.

tcfhgj9 days ago

> Yet Apple can get away with taking 30% and companies still accept this and push their apps rather than websites.

companies and users!

blasphemers9 days ago

Visa/MasterCard take like 0.3% the rest of the interchange fee goes to the issuing and acquiring banks.

kshacker9 days ago

We just got layers and layers of entrenched middlemen (middle corporations) everywhere

conductr9 days ago

Large transactions are riskier, let’s give them 45%. After all, I’d really hate to see their margins suffer.

teaearlgraycold9 days ago

I worry about their finances

ChrisRR9 days ago

Who's downvoting this? When you think online sarcasm is so obvious that no-one could believe it, someone's always there to prove otherwise

krior9 days ago

Maybe because its not really contributing anything new to the discussion?

xg158 days ago

Think about it this way: without the app, 100% of your savings would be inaccessible, so it would be only fair if apple took 30% of them...

pavlov9 days ago

They must be looking at the revenue Claude Code is making on Mac and thinking “Why aren’t we getting 30% of that?”

Wouldn’t be surprised if macOS starts locking down CLI tools towards an App Store model too.

spacebanana79 days ago

Developers are a tricky market for this because they could realistically move to different platforms if stuff like this started to happen. Or at least work on remote machines.

If gaming on Macs ever became popular though this would be a real risk.

surgical_fire9 days ago

Apple fans on the other hand are not a tricky market. They swallow whatever Apple gives them.

It doesn't matter if they are developers or not.

OtherShrezzing9 days ago

I'm not sure Claude Code is making enough for Apple to take notice & drastically alter their CLI like that? CC has 100-150k users across all platforms, paying $200-1200/yr each. Even if every developer is on the top tier Max plan, and on MacOS, that's $180mn in revenue at Anthropic. So even in the most optimistic scenario, that's only ~$50mn revenue for Apple at a 30% take.

That pales in comparison to the hardware & subscription revenues Apple brings in by being a dev-friendly OS.

YetAnotherNick9 days ago

Claude code reached $1B in six months in early Dec and given what I am seeing on ground, I wouldn't be surprised if just in last 2 months after that their revenue grew by double.

[1]: https://www.anthropic.com/news/anthropic-acquires-bun-as-cla...

lnenad9 days ago

Source for the numbers? I am asking since Anthropic's revenue is 5+ billions, I'm guessing it's mostly from developers.

stavros9 days ago

There is a $2400 plan as well.

thewebguyd9 days ago

> Wouldn’t be surprised if macOS starts locking down CLI tools towards an App Store model too.

The day that happens is the day Apple sees a mass exodus of developers to Linux, I don't think they'd be that stupid. They enjoy enough goodwill right now as the platform of choice (vs. Windows for those that don't want to run desktop Linux), I can't imagine they'd casually just throw that away.

bigyabai9 days ago

> I don't think they'd be that stupid.

We're talking about the company that abandoned CUDA, OpenCL and Vulkan mere moments before they were killer technologies. If Apple wanted to phase-out Homebrew, I genuinely think most of the community would nod in unison and switch to developing in UTM. Mac owners are nothing if not flexible.

+1
giancarlostoro9 days ago
dwaite9 days ago

If Claude Code was in the Mac App Store, they would have signed an agreement to do so (offer an in-app purchase option and Apple gets a 30% cut of subscriptions for the first year, 15% after that).

They would also be sandboxed such that the app wouldn't have access to the level of system integration it needs.

pjc509 days ago

Presumably if you buy an AI subscription through an iOS app you also have to pay 30% Apple tax. Nice work for them.

dwaite9 days ago

I would expect also that there is a broader revenue sharing agreement for both being a system-integrated search engine and "world knowledge" chatbot (Google and OpenAI being the respective defaults)

g947o9 days ago

It does work like that.

For me personally, I have used this method to spend my Apple gift cards purchased on a discount. Effectively I got a Claude subscription at 15% off. (You could argue this only works because OpenAI/Anthropic charge the same price across web/mobile, and I agree.)

So, as much as I despise Apple's business model, in some sense I have directly benefitted from it (other than stock price).

lostlogin9 days ago

Hilarious how this is more than my tax rate. My tax rate gets education, healthcare, policing, etc etc.

steve19779 days ago

Oh but you do get policing...

charcircuit9 days ago

Look at how many different APIs you get as a developer on iOS.

alibarber9 days ago

Feels more like a sales tax (VAT) though, which is the same for everyone.

oneeyedpigeon9 days ago

Exactly, not even a progressive tax!

PunchyHamster9 days ago

dont give Apple any ideas!

high_na_euv9 days ago

On the other side Apple gets money, so they can make *whole* world better, not just your country.

Think about how many lives were improved just by M* CPUs or Siri

/s

lostlogin9 days ago

> Think about how many lives were improved just by M* CPUs or Siri

But these were paid for by the hardware purchase.

spacebanana79 days ago

You joke, but legally they could. If game engines can charge a licence fee as a % of revenue from games developed on those engines, then legally there's not much to stop apple doing the same. Of course consumers and enterprises wouldn't tolerate it, but the barrier is commercial rather than legal.

dwaite9 days ago

I've long believes that the requirement to use in-app purchasing was to make such revenue sharing easier to audit - if you can only use Apple's payment system to do certain things (or else your app isn't approved), then Apple doesn't have to worry about things like audits.

Since various countries have regulated the ability to do third party payments from apps, Apple has since added API to launch said payments, to help generate statistics on use so that they can then demand third party auditing that the commissions are still being properly paid.

In the US there was a court decision that they couldn't meter or charge commission, which may very well be walked back and will lead to lots of fun future articles.

hahahahhaah9 days ago

Guess it is no different than Docker Desktop charging based on your revenue. The idea being charging based on some second order.

willtemperley9 days ago

[flagged]

Wazako9 days ago

What is absurd is finding yourself paying 30% on every digital item purchased on a smartphone app. It would never even occur to us that Microsoft takes a 30% margin on Steam, yet that is what happens on webtoon apps.

+1
direwolf209 days ago
+1
willtemperley9 days ago
+2
newsclues9 days ago
subscribed9 days ago

Can't they add a rent clause to the ToS of MacOS, claiming that any commercial use (work for money) requires commercial licence?

willtemperley9 days ago

Can Bic add a ToS to using their biros, so 15% of contract value goes to them if it's signed with their pen?

e_y_9 days ago

It would likely get voided as unconscionable if they just unilaterally demanded it, but it might hold up in specific circumstances (if the user is well-aware of the salary demand when they accepted the contract, and the user gets some proportionate value out of giving Apple a percentage of salary).

pjc509 days ago

This is based on the controversial Unreal licensing, which is percent of revenue: https://www.unrealengine.com/en-US/license

edoloughlin9 days ago

It’s reductio ad absurdum to make a point. But you could argue that income from Patreon forms part/all of a creator’s salary.

I don’t agree that this is an Apple hating thread. Its commentary on a pretty despicable action that Apple is taking.

kalterdev9 days ago

“Despicable” is by an order of magnitude softer word compared to “Apple can legally take your salary”

Sure, Apple is greedy. But it doesn’t deserve what is usually assumed: legal persecution.

+1
willtemperley9 days ago
pjmlp9 days ago

It made sense in the early days, phone operators were charging up to 90% for the infrastucture to send an SMS, and get a download link to a J2ME/Windows CE/Pocket PC/Symbian/Palm/Blackberry download link to install the app.

So everyone raced to the iOS app store, it was only 30%, what a great deal!

The problem is that two decades later it is no longer that great deal in mobile duopoly world.

NoBeardMarch9 days ago

It's kind of interesting that while the structure is largely the same, the underlying behaviour/intent has morphed from a disruptor-model into being toxic rent-seeking behaviour.

bsza9 days ago

Isn't it strictly worse that they're already thinking they're entitled to 30% of your salary because your clients use Apple hardware? You can change what you use, you can't change what they use.

account429 days ago

That's of course on top of the 30% they take on things you buy using your salary via Apple devices.

black_puppydog9 days ago

and the 30% they take from the things you sell via apple devices, once your work is done.

StopDisinfo9109 days ago

All the regulators in the world have their sights set on them and they know it. The light is half on already and the music is slowing. This party is soon to be over. It's a last ditch attempt at milking all they can.

kkukshtel9 days ago

Stuff like this is ironic but I do think it's escape hatches like this that will make these tech companies, if they ever go down, go down kicking and screaming. Any platform holder that ever finds themselves in a bad place financially will 100% pull all the levers like this.

SwtCyber9 days ago

Honestly that joke is uncomfortably close to how the logic already works...

anonzzzies9 days ago

30% of my yearly unrealised gains would be fair.

m4639 days ago

Don't worry, they're ethical because interns will only pay 15%.

gdevenyi8 days ago

They already do if you're always buying a new apple product

amelius9 days ago

They certainly would if they could.

robshippr9 days ago

Don't give them any ideas haha

jsheard9 days ago

Come on, if you work on a MacBook then Tim Apple deserves at least one of your kidneys. It's only fair.

g947o9 days ago

30% of profit from stock sales initiated on Apple hardware should automatically go to Apple. Because why not. It's a digital sale, there is no physical goods changing hands. Sounds perfectly reasonable to me. /s

jacquesm9 days ago

The wealthiest company in the world really needs that last little bit from those Patreon creators who have it way too easy in their lives. It's not as if the people that take that meager bit of cash are going to invest it in Apple stock so they're going to have to pay up.

The Mafia can learn a thing or two from Cook.

siavosh9 days ago

This is the machine. The behavior is much larger than any CEO or even trillion dollar company.

legacynl5 days ago

What are you trying to say actually? That we can't fault apple for a decision they're making?

When they do something marginally nice: "omg apple is so great :D" when they do something stupid: "poor apple is being forced by the market :'("

jacquesm9 days ago

The CEO could easily stop this.

siavosh9 days ago

And the board would replace them. It’s their fiduciary duty.

+1
dopamean9 days ago
+1
rchaud8 days ago
+1
jacquesm8 days ago
robotnikman9 days ago

This. The board and the shareholders are the ones with the real power.

haritha-j9 days ago

I guess that's how you become the wealthiest company in the world.

dzonga9 days ago

no wonder Tim Cook hangs around Trump a lot.

Both employ mafia tactics

cong-or9 days ago

2035: Apple takes 30% of my Patreon, Google matched it through their "Competitive Parity Agreement," and the EU fined them both €2 billion which they paid in 45 minutes of revenue then raised fees to 32% to cover legal costs.

The real innovation was convincing us this was inevitable.

Rygian9 days ago

You naively assumed that they would actualy disbourse 2 G€ in payments for those fines.

Reality disagrees: https://www.irishtimes.com/business/2024/12/13/data-regulato...

davidmurdoch9 days ago

Sometimes I think the 30% was supposed to be 3% originally, and no one noticed the decimal was in the wrong place when they shipped it, and then people paid it anyway, so they kept it.

30% is just so unreasonable that it would be totally understandable if someone would believe this.

trimbo9 days ago

In 2008, the app store was launching, and physical software was still sold at Targets, Walmarts and other large retailers. A 30% margin was roughly what retailers would make off of physical software sales. By setting the App Store to be the same, Apple was signaling to retailers that they were not trying to undercut their margin, and keep a healthy relationship with them.

majani8 days ago

And it was a great deal compared to the 90% cut you had to give phone carriers to highlight your java apps

hinkley5 days ago

The carriers were taking about 70% in tariffs and fees even without you bribing them to get better positioning. That’s why all the mobile app people rushed to Apple in the early days. They could actually turn a profit on the App Store.

If probably be retired now if I wasn’t already so burnt out on how SMS tariffs worked at the time. Utterly opaque and on a delay. They basically wrote you a check for however much they felt like each month.

Essentially the reseller arm of carriers at that time was just a money funnel from VCs to the telcos. They were eating their own young and I was full up on the bullshit.

asadotzler9 days ago

No one was buying boxed software in 2008. The second we had broadband, call it 2002-ish, everyone was downloading everything. For many of us that began in the 90s before we had broadband. Overnight downloads over 56K phone modems was already overtaking boxed purchases. More people downloaded Netscape in 1995 than bought it boxed.

danpalmer9 days ago

Not disagreeing with your general point, but Netscape is probably a bad example here. People who wanted Netscape would have been much more likely to know how to download and wanted to download it. Compared to, say, video editing software, which would have much less correlation with web users back in 1995 when not everyone was a web user.

bigyabai9 days ago

It was 2008; "big box" software was largely seen as obsolete to the vast majority of developers. Marketing was done online, and the benefit of investing in retail had stopped outweighing the consequences. Online updates quickly became the norm, and service features supplanted point-of-sale business model (much like Apple's double-dip into microtransaction profits).

Apple chose 30% because they knew they weren't a retailer. You can hunt for a cheaper Diablo II copy online or at Wal-Mart, but not on iPhone.

trimbo8 days ago

> It was 2008; "big box" software was largely seen as obsolete to the vast majority of developers.

Well, I'm just reporting it as I understood their decision in the moment. I was working on The Sims at that time, and I assure you, retailers still mattered to us bigly.

bigyabai8 days ago

And what you quoted is my opinion as a consumer. Blizzard got it working in 1996, Valve figured it out in 2003 - the industry was moving on.

EA was an outlier, and by the time they capitulated and started Origin it was so bad that people regret signing up for the service. GoG didn't have this issue, Valve didn't have that issue, EA did.

danpalmer8 days ago

I think console games were the exception to this. It took until recently with the PS5 to get a diskless console model.

Apple see the iPhone as a game console, not that anyone else thinks of it in that way.

derekdahmer9 days ago

Steam, the Kindle Store and iTunes all had similar sales cuts since before the app store launched in 2008.

It’s egregious now but at the time it wasn’t crazy because software developers often made way less than that when going through traditional publishing routes. Plus everyone was just happy to be making money off the new platform.

Topgamer79 days ago

Nah, they probably used pre-existing marketplaces like steam as an example of what "they could get away with"

legacynl5 days ago

"sometimes I make up false stories to make me feel better about my favorite company :D"

davidmurdoch5 days ago

I don't even own any apple products.

legacynl4 days ago

still making up stories though

davidmurdoch4 days ago

Yes, and? Making up a story was literally the point of my comment.

deadbabe9 days ago

[flagged]

HumblyTossed9 days ago

How does one even come about creating a thought like this?

CivBase9 days ago

Please explain.

bjord9 days ago

this is sarcasm, right?

deadbabe9 days ago

Yes

bjord9 days ago

seems like no one else got that. tough crowd.

aquir9 days ago

You can be the patron of a creator and Apple in the same time! Jokes aside, this is awful...I like/use Apple products but this unacceptable, I hope everyone dodges this and pays through the website

sinnsro9 days ago

Another outstanding decision vetted by Tim Cook.

In all seriousness, finance people see everything through the lens of margins and money primarily. Since any company's function is to deliver value to its shareholders, if allowed, bean counters will scorch the earth for it.

Ultimately, this is at odds on how Jobs approached things, i.e., money was not the end all be all.

WA9 days ago

Apple's 30% tax was introduced under Steve Jobs and there were no small business exemptions back then. Jobs died in 2011. It's time to stop extrapolating what Jobs would be doing 15 years later in 2026 if he were still around. Could be the same, could be better, could be worse.

pjmlp9 days ago

In a time were operators where charging up to 90% for other stores.

Those with listings of SMS codes for which app to download, depending on the phone OS.

So it was a great deal back in 2008.

WA9 days ago

You are talking about phone apps, I'm talking about "software licenses sold over the internet".

bigyabai9 days ago

If Apple adopted the 90%, they would still be criticized.

The fact remains that it was a very stupid system in 2008, and lowering the percentage doesn't obviate Apple's perverse incentives.

isk5179 days ago

It isn't 'You either die a hero or live long enough to become a villain', it's 'You either die a hero or live long enough for people to realize you are a villain'. While it's ultimately meaningless to speculate on what the dead would do if they were living, Steve Jobs in life did have plenty of belief and made plenty of decisions that are perfectly inline with what we are seeing in 2026 and there is no particular reason to believe he would not just be up there with the worst of them.

vjvjvjvjghv9 days ago

Jobs was a greedy bastard like all the other CEOs. The difference is that he also had mostly good taste as far as products go.

ndr429 days ago

At that time 30% was not something you would consider high in contrast to the situation before the advent of app stores.

+3
WA9 days ago
vjvjvjvjghv9 days ago

Processing fees were way less than 30% before the App Store. And considering how overrun the App Store now is with junk apps there is basically no service Apple provides other than taking money.

asadotzler9 days ago

Is bluffing how you want to show up?

spacebanana79 days ago

Tim Cook is usually good at politics, which doesn't seem to be the case here. Nobody other some CNBC guests really gets too upset when they take 30% from tinder, music or mobile gaming companies. And those types of apps run by unpopular large companies make up the majority of App Store revenue.

However, newspapers and content creators are popular in a way that carries political weight. It'd be wise for Apple exempt these categories and write off the few hundred million in forgone revenue as a political expense.

For example allowing the NYT or Joe Rogan to have nice paid apps with no fees would be a much more effective use of money than the same amount in political donations.

dwaite9 days ago

Apple doesn't do partner exceptions (one of the complaints Epic had about working with them is that Apple wouldn't negotiate lower rates with companies, unlike the game consoles.)

They do have carve outs in the agreement, such as the 'reader' exception. Newspapers I believe also fall under the 'reader' exception.

I have suspected for a while that the 15%-after-the-first-year subscription rate drop was a carve out targeted specifically at trying to retain Netflix IAP. However, Netflix was able to operate without IAP because of the "reader" exception.

NewJazz8 days ago

If it is really so unacceptable, why don't you stop buying apple products?

mhitza9 days ago

Just stop publishing the app, not every little thing needs an app. What the use for the app anyway? Notifications and apple pay?

jinzo9 days ago

I'm running a small service, sub 150 users, no online signup kind of business, B2B. Small EU country. 95% of users ask 'do you have an mobile app?' in first 5 minutes of onboarding. Telling them how to install a PWA (and what it is and so forth) is an uphill battle. Unfortunately App Stores rule the non technical crowd.

cybrox9 days ago

This is not an accident. This is exactly why Apple (and Google also) have made the PWA experience bad for years. They must force users to believe their app store is the only source of programs.

mehagar9 days ago

For Apple, sure. But Google has been leading efforts to make the PWA experience good. In origin trial right now is the ability for websites to install PWAs: https://github.com/MicrosoftEdge/MSEdgeExplainers/blob/main/....

This would make it much easier to find and install web apps than the current method.

pipo2349 days ago

To many users, an app seems to be perceived as the blessed way to access the web. While on a mobile, they are mostly a way to organize symlinks or bookmarks. Except, off course a web browser does its best to protect the user while most apps don't.

Meanwhile I continue doing the Lords work by telling kids that apps are not the internet. Hopefully, that 95% percentage will eventually decrease.

didntcheck9 days ago

It's not users who are pushing this. It started off with just superfluous but optional apps of websites. Now every year I find there is something I used to be able to do, which I now must own a smartphone to do. And it's not just getting discounts at coffee chains, it's increasingly stuff like accessing healthcare plan benefits, or verifying my identity for banking

A few sites throw up a blocking screen to download the app, which disappears once you spoof a desktop UA. But the big problem is businesses now having no web interface at all

pipo2349 days ago

Very good point, though I believe it's both market push and consumer expectation.

Because we have such limited control over our devices, they effectively provide the security of a jail locking down what users can do. That is appealing from a healthcare or banking perspective because it obfuscates the client-server API and gives exact control over the UI. As a bonus, the coffee chain gets to glean lots of details from your phone that would be unavailable in a browser.

As individuals we can do little more that push back: don't let yourself be trapped by coffee chains (go to a different one) and bother your bank's service line about having to use their app. The rest is up to government intervention, I fear.

curt159 days ago

>To many users, an app seems to be perceived as the blessed way to access the web. While on a mobile, they are mostly a way to organize symlinks or bookmarks. Except, off course a web browser does its best to protect the user while most apps don't.

That is an education problem. What do school computer courses teach these days? Do schools even have computer literacy classes anymore? Do they still teach students about the internet?

charcircuit9 days ago

The OS is what protects the user. Have you ever seen the prompts asking the user if they want to share their location?

addandsubtract9 days ago

This made me realize, Firefox needs to create a launcher that just creates PWAs out of bookmarks (or vice versa). That way, people get the "app feel" without needing to download every single app.

pjmlp9 days ago

Why do they need to install a PWA?

We do mobile friendly Web UIs, that is enough.

Their customes, employees, go to the respective company website, get a responsive UI for their device, done, the services require to be online anyway.

roysting9 days ago

It’s about convenience in most cases; an “app” to tap on, not a URL to remember and enter or a bookmark to save, name, file, and locate.

Just like apps in general, PWAs are mostly a mobile heavy modality. Bookmarks and the browser is largely still fine on laptop/desktop, but even there you see the app design language start prevailing with things like bookmarks and “recent sites” being presented like app icons.

+1
eloisant9 days ago
+2
johnisgood9 days ago
mehagar9 days ago

So they can potentially work offline and deliver push notifications.

pjmlp9 days ago

Very few applications actually need push notifications, a large majority is only annoying users with upselling, or user engagement.

dns_snek9 days ago

They said that the users are asking for it.

layer89 days ago

The users are asking for an app on the app store, not a PWA.

layer89 days ago

Notifications.

+1
pjmlp9 days ago
oneeyedpigeon9 days ago

There may be a time where we have to push back, though, and this may be it. "There is no app" may sound terrifying now, but once we've educated users, it will only get less scary, until we might actually claim back some ownership of our own stuff from the likes of Apple.

roysting9 days ago

This may just be more of a design and communications challenge for you, than your users. I have seen several design templates that use various forms of visuals to assist the user through the “add to Home Screen” process, which is just three steps; Share—-> More —-> Add to Home Screen. It Is arguably even a faster process than going through the App Store, even if users may be more familiar with it.

You could accompany it with some copy explaining how it keeps the service efficient and affordable, i.e., possible stating if you were to offer an app you would have to increase the price by 75% to pay Apple their fee and for the extra costs.

I suspect other arguments for PWAs would not really matter, like that you have no need to track them or use other abilities an app affords, etc. Most people only care about very few things engineers actually care, let alone know about.

I’ve always been an advocate of PWAs whenever it makes sense and will even design and architect to that objective. But even when I would deal with clients, I think the real “up hill battle” is that apps allow for higher fees and charges because they’re more work and come with greater expenses for for-profit apps, so there has been very little incentive to spread general user awareness about the “add to Home Screen”/PWA.

It’s a bit of a paradox, but I guess that seems to be an under-appreciated driver in something like “advanced consumer capitalist economies”, where the “rational actor” simply does not exist anymore.

Fokamul9 days ago

What kind of users are these? Power-users or normal users (Android etc.) or dum..Apple users?

Because in my circle, power-users and beyond. Everybody is angry with apps needed for everything, you want buy bread in store, "do you have our app?" It's a meme here. And in our local subreddit, 600k users. Sentiment is the same.

We also tried to bypass stores apps with generating new accounts and distributing QR/cards for free to everyone. It was kinda popular.

And problems are more real with each day, eg.: scammers have their work way easier, since dumb users can take a huge loan directly from banking app in their phone.

Also small EU country, btw.

poulpy1239 days ago

By definition power users and beyond are a minority

billynomates9 days ago

BTW, you don't need the app store for that. You can use Firebase App Distribution which doesn't require you to go through the review process.

Basically you just ask their email address and add it to a list in Firebase. Upload your ipa to firebase and the user will receive an email with a link to download

prmph9 days ago

Not sure I understand. So people don't use websites anymore?

Specifically, do people not use websites that have rich/complex data driven functionality anymore?

If they do, I'm wondering what determines whether an application is seen as needing a mobile app vs being ok as a regular web app.

pydry9 days ago

>95% of users ask 'do you have an mobile app?' in first 5 minutes of onboarding

Did you ask them why?

qingcharles7 days ago

Ehh. OnlyFans is a multi-billion dollar mobile business that has no app.

joshstrange9 days ago

Clients and customers will not stand for this. I don’t agree but I’ve seen it enough times now it doesn’t surprise me. They want an app, doesn’t matter if you have an identical web-based version that does the exact same thing, they want an app.

I write cross platform apps using Vue/Quasar (previous Angular/Ionic, and before that Titanium), I have put up a web-based version of their app (as a fallback and as an early MVP) and it’s like pulling teeth to get anyone to even play with it. Then you put an app up on TestFlight and suddenly they are using it.

And that’s just trying to get the to use the web while I’m still setting up crap for a “native” app. The idea of not having an app is a non-starter.

Again, I don’t agree with them, I’m just telling you what it’s like out there if you are developing software for other people. An app brings “prestige”, they want be able to say “we have an app”. And no, saving a webpage to the home screen is not a viable alternative (trust me, I’ve tried). Clients and customers reject that and there are extra limitations with that approach (or there were last time I tried, around using the camera feed, things that work fine in mobile Safari).

NewJazz8 days ago

OK, but you sound like you consult for businesses. Who may not be rational. That doesn't necessarily mean end users are demanding an app. They could be, but your anecdote here doesn't support that conclusion. Patreon's clients are end users.

sevenzero9 days ago

Apps are usually built so people can't skip ads. Its the only reason to have an app. Other than esoteric reasons like "we also have an app because x,y,z also have apps".

kllrnohj9 days ago

I don't think that applies to Patreon which, as far as I know, doesn't have any ads in the first place?

The app might make it easier for them to enforce DRM-like behaviors to prevent people from pirating creators content, but I strongly suspect people aren't doing that on iOS regardless.

vlod9 days ago

Yep, it's the driving force why I rarely install apps. If the mobile site doesn't work well, it's a good filter that I shouldn't use it. (Doom scrolling trap).

For those that are not aware, on Android you can install Firefox and Ublock-Origin. Life saver!

oidar9 days ago

And for iOS, Orion.

aembleton9 days ago

Most of them still source their ads from a known domain so you can easily block them using DNS.

sevenzero7 days ago

That might be easy but its stuff most people dont know how to do. Its mostly a war on ad blocks.

Recursing9 days ago

I work on a website that doesn't have any mobile-specific features, new users ask me all the time why we don't have an app.

My sister and my parents basically ~only read newspapers from their apps, despite it being static text with some images.

I don't know how, but Google and Apple are really good at nudging people to use apps instead of websites.

Tepix9 days ago

We really need to build more awareness for PWAs (Progressive web apps). Users (and developers) need to be educated on

- how to install them

- what advantages (and disadvantages) they have. In particular regarding censorship and privacy!

Apple and Google need to be pressured to make PWAs

- easier to install

- more capable

- less buggy (Mobile Safari in particular).

If your app's needs can be met with a PWA, you owe it to your users to offer one!

Here are a few PWA showcase links:

https://pwa-showcase.com/#/all-cards

https://whatpwacando.today/

And a lazy AI-generated list of things that PWAs can do today on top of the things a normal web page can do:

https://www.perplexity.ai/search/make-a-list-of-all-things-p...

baby9 days ago

Hard agree. I hate it when a website force me to get an app now. I feel like websites have matched apps in terms of feel-good on mobile that I don’t really use apps anymore

ryukoposting9 days ago

I use the Patreon app. It's great. I get to see stuff from my favorite creatives weeks (sometimes months) early, and ad-free. Since many of them are youtubers and I don't pay google to show me less ads, this is a huge value prop. And, the Patreon app can cast videos to my TV, so it's really a complete experience.

nitwit0059 days ago

I don't see anything there that isn't also a valid description of the Patreon website.

If your TV supports AirPlay, you just tap the icon on a video in Safari.

ryukoposting8 days ago

My TV doesn't support Airplay, and I have an Android.

jzl9 days ago

Does the 30% cut only apply to patrons who subscribe within the app? I’m assuming yes, but just checking since I haven’t seen confirmation of this.

iknowstuff9 days ago

Apps are more sticky. Users forget about websites more easily

oneeyedpigeon9 days ago

Patreon isn't something you need to be checking all the time, though, unless you patronise a LOT of people. It can pretty much be a "setup and forget" kinda deal.

cybrox9 days ago

A lot of people pay for the exclusive content which is curated on Patreon and their app.

+1
oneeyedpigeon9 days ago
grishka9 days ago

It's highly unlikely for someone to use the internet in 2020s but be unaware that Patreon is a thing.

wuiheerfoj9 days ago

Don’t need an app for Apple Pay

kyle-rb8 days ago

I think they could get pretty far with a PWA, but there are legitimate arguments to go native. For use cases like podcasts, where users can download them ahead of time, it seems like Safari limits storage to 1GB [0]. Plus playing background audio might not be as good an experience.

[0] https://web.dev/articles/storage-for-the-web

jeroenhd9 days ago

I use the app for its native podcast integration. The RSS URL also works but I have yet to find a decent RSS client that will synchronise progress across devices well.

jahnu9 days ago

Funnily enough I stopped using the Patreon app for podcasts with the big rewrite a while back where it became almost unusable and switched to Overcast instead.

sunaookami9 days ago

Serving ads and tracking

superxpro129 days ago

Its the convenience. 1 or 2 button clicks from the home screen to open "the app".

Sure you could do it in a browser, but half the time the credentials dont cache, or you have to waste 4 clicks and 20 seconds finding a bookmark.

They want convenience. For better or worse.

Jean-Papoulos9 days ago

Because apps are the lowest-friction path to users. If you publish a tool that targets an audience of more than a very specific niche of people, you'll get people asking for an app literally every day. My inbox used to be full of them.

0xTJ9 days ago

That's not a reasonable solution. Have you used the Patreon app? I use it regularly on Android, and have dozens of audio podcast files downloaded through it.

atoav9 days ago

What is the use of an app that could be the website? Easy: Circumventing the protections a web browser offers your vict.. ah.. users.

hotep999 days ago

I used to subscribe to some podcasts that were distributed to subscribers via the app.

rytis9 days ago

> What the use for the app anyway?

Works offline?

nkrisc9 days ago

Sure, if your app has something worthwhile to do offline.

hobofan9 days ago

It allows you to download Patreon-exclusive videos for e.g. viewing it on a flight, similar to how Youtube does it. It's literally the only reason I have it installed as an app.

I've never seen a PWA do that feature well.

Tepix9 days ago

PWA also work offline.

oneeyedpigeon9 days ago

a) does it actually work offline (seems unlikely for a payment app, although I guess it could batch stuff)?

b) if so, does it work any better than a web app can offline?

wouldbecouldbe9 days ago

yeah for entertainment content you just cant get away with it sadly

dbbk9 days ago

I mean, the Patreon app has a podcast player in it... can't do that on a webpage

amelius9 days ago

I still can't believe developers love to work for this feudal overlord. They are building a wall around our profession. Have a little foresight and move your business elsewhere.

user342839 days ago

It's not so much that I love giving 30% to Apple, and more that there is no way to move your business elsewhere because Apple monopolizes mobile app distribution.

And the other half of the mobile app market is monopolized by Google who copies the pricing model while delivering even worse (if any) service to developers.

It's either getting out of mobile apps or paying up.

This is not going to change without drastic steps by regulators, which both Apple and Google fight tooth and nail.

amelius9 days ago

It's not just about making apps. Anything you do for this company is going to backfire at some point and hurt us.

This even includes developing open source tools for MacOS.

And even if it doesn't backfire it is largely a wasted effort.

vlod9 days ago

You know some of us remember Mac System [7|8|9] and how MSFT pretty much ruled everything (Apple had low %).

We kept working on the platform and developing tools and things changed. Of course Apple is a lot more powerful than MSFT back then and the general population is their target.

bluescrn9 days ago

Apps bad. Web good.

Why did we let mobile go down the one-app-per-website path?

yoz-y9 days ago

When iPhone came out the sentiment was clearly opposite. The “sweet solution” was ridiculed and workarounds found. When web caught up, it was plagued with self inflicted performance issues. And eventually Apple decided to not invest in good PWA support.

I was an app advocate for a long time, now I made a PWA and it’s maybe 90% there. But you still get behaviors that you can not fix.

IMO the worst however is products that have a fully functional website, but refuse to let you use it (e.g.: Instagram)

didntcheck9 days ago

Yes. It's improved now, but the mobile web was bad for a long time. The early days of Android experienced a "web-first" ecosystem by force, as lazy businesses just threw a webview around their site, and it was awful

willtemperley9 days ago

Web is much better when the data should be public. Apps are much better when any kind of data privacy is required.

The trouble is, market forces always try and push things the other way.

The Reddit App for example is totally unnecessary. It's just public web content and should be a website.

SaaS on the other hand shouldn't really be a thing at all. I have no idea why anyone thinks it's a good idea for their private data and app state to be on a cloud somewhere they don't control.

Note that this does not preclude the use of cloud services that users can control e.g. by specifiying trusted endpoints. I'm trying to build the idea of "data locality first" software. I.e. you know where your data are and where they aren't.

troupo9 days ago

> Why did we let mobile go down the one-app-per-website path?

Because the web is still barely usable for anything more complex than showing a few lines of static text and an image?

Because for almost as long as (modern) mobile apps exist the web was even less usable?

Because even now you can whip up a fast complex mobile app with 60fps animations and native behaviours probably in minutes? While on the web you're lucky if you can figure out which state/animation/routing library du jour isn't broken beyond all hope?

vlod9 days ago

I might be in the minority but I have a really hard time using iOS and their apps in general (I use Android).

I struggle (and mostly curse) to figure out what swipe gesture to use to get simple stuff to just work. Not super sure all the 60fps animations and wizz-bang behaviours are being used the way you think they are.

#include<"old-man-yells-at-clould-meme">

troupo8 days ago

Android isn't web either, and you're fine with using it. It's only familiarity.

I have the same issues doing anything on Android.

microtonal9 days ago

I strongly prefer apps. The thing that goes wrong here is: Duopoly bad. Competition good.

Since app distribution is not a fair market anymore, it needs to be regulated. Either the fees have to go down close to cost or alternative app stores should be allowed. And not the malicious compliance version of it (as Apple is trying in the EU).

AnonC9 days ago

I actually love Apple for pushing this matter this hard and sticking to its guns. This will bring in more regulatory scrutiny not just in the U.S. but in other countries as well. That will force Apple to give up (maybe in a decade or so) this practice of arbitrary rules and squeezing the last penny from others.

Thanks a lot, Eddy Cue, for all that you do to bring Apple down to its knees!

sethops19 days ago

In the U.S. I wouldn't expect meaningful regulation from an administration that accepts bribes in the form of literal gold nuggets.

hrldcpr9 days ago

Tim Cook has been spending a lot of time sucking up to Donald Trump recently, so I think the U.S. federal government will only be assisting Apple

cadamsdotcom9 days ago

So in about a trillion or two dollars of revenue’s time, then.

dankwizard9 days ago

Just do what we all do to dodge this, have the Account management and purchasing abilities sit inside an embedded browser window that opens up from a button push in the app. Yes it adds a little barrier but with Apple Pay it is a very small barrier and the juice is worth the squeeze.

iknowstuff9 days ago

Don’t they forbid this? Spotify couldn’t even link to their website in the US lol

colechristensen9 days ago

This was a result of the Apple vs Epic case, external payment processors avoiding the fee were enabled in the US in May 2025.

kccqzy9 days ago

If it was enabled, why can Apple still demand 30% cut here? Couldn’t Patreon just switch to external payment processors citing the Epic case?

AstroBen9 days ago

They'd have to require all current subscriptions be cancelled and the re-upped with the new payment processor, no? That's gunna be really costly

But then again to avoid a 30% fee.. probably worth it

colechristensen9 days ago

They don't have to "cite the Epic case", it's just functionality available to everyone now. Your app is no longer blocked from approval for including an external payment provider.

They'd actually have to do it though and that could lead to a large loss of revenue for themselves and their subscribers.

ezfe9 days ago

Because Patreon doesn't want to do that. They could.

ansc9 days ago

_in the US_

kccqzy9 days ago

In practice I’ve seen apps just game the system by (1) using IAP using the normal flow, and (2) giving user a button unrelated to purchasing that would open a new WebView, which just happens to contain a purchase button.

ezfe9 days ago

Spotify does link to their website to sign up in the US...

hahahahhaah9 days ago

Or add a 45% apple tax afyer they click buy. E.g. costs $100, price comes up as.$100 with added apple tax as line item. total $145.

Click here to avoid apple tax takes you to web page if allowed.

andy_ppp9 days ago

Not allowed. They ban your app immediately if you inform people they are robbing them!

debazel9 days ago

This and the practice of forcing you to use same pricing on different platforms should just be made illegal and it would fix so much of this.

noitpmeder9 days ago

I could be wrong but seem to remember this being explicitly disallowed by Apples terms

amelius9 days ago

Except the juice is for you and the squeeze is for your customers.

And it's still a net loss.

fnoef9 days ago

I don't get it. Apple is the top 3 most valuable companies in the WORLD. THE WORLD. They act like a greedy friend that would ask you to pay back $1.54 for a meal of $1500, because you ordered a side of fries which they did not eat.

Aren't they making the majority of their money from selling hardware and iCloud subscriptions? Why they go on and milk developers, who make apps FOR THEIR ECOSYSTEM?!

sega_sai9 days ago

Maybe that's exactly how you become one of the most valuable companies.

Der_Einzige9 days ago

Good thing GenAI is about to destroy capitalism, finally!

Even the stupid many headed hydra can't survive when an 8 year-old kid has a super intelligence capable of autonomously manufacturing a bio weapon.

amelius9 days ago

Except BigSilicon is the new capital needed to drive GenAI.

westpfelia9 days ago

You get it though. They ARE the top 3 most valuable company in the world. How do you think they got there? Greed all the way down.

amelius9 days ago

> greedy friend that would ask you to pay back $1.54 for a meal of $1500

30% is not that.

dns_snek9 days ago

$1500 represents the money you've already given them to purchase the hardware. You already overpay for that - fine - then they demand a 30% cut from $5 you're giving to a struggling independent creator. It's pure greed coming from one of the richest companies in the world.

cybrox9 days ago

Analogy =\= Precise Maths

user342839 days ago

There is a difference between paying 30% and 0.1% that goes beyond "precise maths".

It's an egregious share, and Apple is making an estimated $30 billion a year with this, at a margin perhaps more than twice as high as on iPhone sales.

techterrier9 days ago

woosh

surgical_fire9 days ago

What don't you get?

They are greedy because Apple fans would by a turd in a box if it had an Apple logo.

If I was in charge of Apple I would do the same thing. In fact, I would likely increase the Apple cut to 40%. People would pay, they like their slick toys.

The developers will continue to make apps for their ecosystem regardless.

hu39 days ago

After the $1k monitor stand I don't doubt Apple can get away with selling ANYTHING.

https://www.apple.com/shop/product/mx5n3ll/a/pro-stand

justinclift9 days ago

Interestingly, Patreon doesn't give creators an option of "Just don't accept donations for us from Apple users" instead, which is what my old project (SQLite Browser / DB Browser for SQLite) would have gone with if available. :(

I've instead handed the reins to others, so I don't have skin in this game any more. ;)

kg9 days ago

Apple generally frowns upon things like that. At one point they wouldn't even let you disclose in your UI that Apple was taking a 30% cut of transactions, it was against the rules to do so.

m1329 days ago

Patiently waiting for a mandatory 30% fee on every transaction made with iOS banking software. Maybe that'll put a definitive stop to forcing mobile "apps" with jailbreak detection on customers and have banks think twice before crippling the functionality of their websites.

Please Apple, make this happen.

cdrnsf9 days ago

I just use the bank's website.

carlosjobim9 days ago

Many banks require you to two-factor authenticate with an app on your phone.

cdrnsf9 days ago

I've yet to encounter one in the US, but I suppose that would make me install it.

+6
digitalPhonix9 days ago
philipallstar9 days ago

2-factor auth is free, so it doesn't incur the 30% cost.

cookiengineer9 days ago

> 2-factor auth is free, so it doesn't incur the 30% cost.

The all new modern push notifications! Pay only 99ct per 2FA message, that's a steal deal!

sethops19 days ago

For now.

DANmode9 days ago

Never.

Popular apps have been exempt from these rules since the beginning of time - not that I agree with this.

wmf9 days ago

Is Patreon not popular?

DANmode9 days ago

If their app didn’t exist on iOS,

would it be weird/embarrassing for Apple?

That’s what “popular” means, in this context.

That’s how they make their decisions.

+3
Imustaskforhelp9 days ago
speed_spread9 days ago

As an app? No.

solarexplorer9 days ago

Have they? Netflix, Spotify, Kindle, ...

viktorcode9 days ago

They will, the moment your bank starts selling media inside the app.

Noaidi9 days ago

A nickel for each iMessage…

dyingkneepad9 days ago

Some countries still charge for SMS. That's why WhatsApp is so popular in many places of the world.

KellyCriterion9 days ago

in a lot EU countries, still today telco contracts are marketed with "...and unlimited number of SMS into all networks..."

Its still widely used :-D

apples_oranges9 days ago

No way really .. amazing in 2026 if true

bandrami9 days ago

There's basically two mobile worlds in India. The middle class has mobile plans basically like the rest of the world, while the poor (especially the rural poor but also to some extent the urban poor) have a pay-per-use account that also functions as their bank. So sending a text might cost 2 rupees, and an MMS might cost 6.

tokioyoyo9 days ago

Honestly… if we implemented $0.01 charge on every message, post and etc. the world would become an amazing place.

anonymous9082139 days ago

1. This would not deter bad actors in any way, spammers already have no issue paying for junk mail. An 0.01 cost means nothing if the action they're taking generates more than 0.01 for them (it generally does). In fact this essentially incentivizes bad actors; you get punished for not profiting off your messages, so people would be more inclined to find ways to monetize their posts.

2. The costs for this would be ridiculous. I have probably sent over a million public messages on Discord in the decade I've been using it. $10,000 is a pretty steep fee to do some chatting.

3. This is essentially a digital ID scheme with extra steps, and requires ceding privacy completely to communicate on the internet.

I understand your comment was probably an off-hand joke and not to be taken seriously but if you think about it for very long it becomes apparent that it would actually make the problem worse.

+1
tokioyoyo9 days ago
johnnyanmac9 days ago

>spammers already have no issue paying for junk mail.

Junk mail isn't that expensive in the grand scheme of things. And I'd be surprised if the margins for this was so high that a mere 1 cent transactions wouldn't deter so many of them.

I see it the opposite. You will never stop truly motivated propaganda from spreading its messae. They put millions into it and the goal isn't necessarily profit. But you stop a lot of low time scammers with a small cost barrier.If only because they then take a cheaper grift.

rationalist9 days ago

It costs to mail physical letters, somehow I still get "spam" addressed to homeowner/resident in my physical mailbox.

lwhi9 days ago

This was Bill Gates' idea with regard to a bit-tax, and goes someway to explaining why Microsoft initially didn't believe the internet would take off (and tried to push their own MSN walled garden as an alternative).

metabagel9 days ago

I think that spammers would happily pay that rate.

Imustaskforhelp9 days ago

Today out of curiosity, I tried looking at what is the cost of one PVA (Pre-verified account) of google. I found it to be around ~$0.03 (3 cents) or it could be an amazon account idk or maybe an youtube account

Like my point is that atleast for amazon/yt, these bots usually cost this much ~$0.03 to buy once.

Then we probably see a scammer buy many of these accounts and then (rent it?) on their own website/telegram groups to promtoe views/ratings etc./ comment with the porn ridden bots that we saw on youtube who will copy any previous comment and paste it and so on.

So technically these still cost 3 cents & scammers are happily paying the rate.

_alaya9 days ago

I mean...that's how SMS used to work? Or still works?

Once upon a time it was expensive to send messages and now it's cheap.

+1
thewebguyd9 days ago
barbazoo9 days ago

That would totally amplify the voice of people you want to hear more from, not less /s

mark_l_watson9 days ago

I think this is relevant, Cory Doctorow's recent speech to Canadian government and texh leaders: https://pluralistic.net/2026/01/29/post-american-canada/#ott...

He talks about Apple's app store

conartist69 days ago

Take from the poorest to give to the richest of the rich -- that is the new way of doing business.

I feel like I've just watched a man in a $4000 suit wresting the change jar out of the hands of a homeless person

jacquesm9 days ago

Took his mobile phone and shoes too!

legitster10 days ago

This means Apple is literally going to take nearly 3x in fees from Patreon's customers than Patreon is taking from their own customers.

My understanding is that the reason the number 30% is so magical is a historical anomaly. When software was physically distributed back in the day, 15% of the MSRP was reserved for the distributor and another 15% for the retailer. When these digital marketplaces were set up, the companies just said "well, we're the distributor and the retailer, so we'll keep both". Forgetting the fact that the cost to distribute and retail the software is literally pennies on the dollar of what it used to be.

I think the irony in this case is that this is a greed problem of their own making. When Steve Jobs announced that apps on the original iPhone would only be $1-$3, he set off the first enshittification crisis in the software industry. In 2008, Bejeweled cost $19.99 if you wanted to buy it on the PC. On the iPhone it was $0.99! This artificially low anchor price is what kicked off the adoption of ad and subscription driven software models in the first place.

bryanlarsen10 days ago

My understanding was that the retailer margin was 50% and the distributor margin was 10%. So Apple/Steam/etc went "half of 60% is a great deal".

Of course the retailer margin is never actually 50%. That's theoretical if 100% of product is sold at MSRP. Actual retail margins are about 25% because of sales, write-offs, et cetera.

OTOH when there's a sale in Steam, they still get their full cut (of the reduced price).

tessela9 days ago

I remember writing apps for PalmOS (long time ago) distributors like PalmGear took over 60% from international developers like me, plus they held your earnings until you hit a minimum payout threshold. Add bank fees on top of that, and it was basically not worth developing for the platform. 30% felt like a godsend in comparison. (I'm not defending the Apple / Google tax)

legitster10 days ago

From what I could find, it does seem that major retailers back in the day (CompUSA, Circuit City, etc) were only making 15% margin on software sales. This is much lower than other product categories - but also software didn't take up much floor space.

gdilla9 days ago

its agency model vs retail model. Recall - Amazon hated the agency model, where the publisher sets the price (and 30% cut goes to app store - Jobs sold this as amazing deal). Retail model the retailer sets the price, and the publisher is guaranteed the wholesale price. Amazon preferred the latter because they competed on dynamic price setting. this was so long ago we forget.

marcosdumay9 days ago

It coupled the small floor space with high prices, and an extreme overall easiness of management (low weight, resistance to small impacts, possibility of stacking, etc).

So that margin not only had to pay for small management costs, and had small opportunity costs on the floor space, but it also was divided by a large unitary price.

scyzoryk_xyz9 days ago

Had no idea about the history and the 15%/15% split but when the topic comes up I just remember how good the 30% seemed back in, what, 2008?

It made perfect sense that this shiny new iOS platform would take 30% of a cheap app to ensure that it matches the high quality of iOS. These were little productivity apps and games at the time.

This however - I just don't understand what the need is for an app at all for Patreon. Isn't this a website/platform kind of thing? Wouldn't an app just be an additional window into the Patreon platform?

What's next - 30% of my pizza price goes to Apple because I ordered it on my phone?

nickjj9 days ago

> What's next - 30% of my pizza price goes to Apple because I ordered it on my phone?

You joke but this already happens with places like DoorDash. They take 30% of the order from the store owner after adding their own additional fees to the order that customers pay.

Someone I know owns a pizza store and his prices are 30% higher on DoorDash but some people still pay. The big difference is it's not a monopoly. He offers regular delivery at normal store prices and 95% of his deliveries go through that.

wat100009 days ago

I was working for a small software company at the time and we thought it was outrageous. We were selling our software online direct through our own web site and the cost was far lower. A few percent for credit card processing fees, and the server/bandwidth cost was inconsequential.

johnnyanmac9 days ago

>This however - I just don't understand what the need is for an app at all for Patreon. Isn't this a website/platform kind of thing? Wouldn't an app just be an additional window into the Patreon platform?

That's the other part of the surrogate war happening with mobile. The web was unregulated and hard to profit off of, so Jobs took great strides to push the "there's an app for that" mentality that overtook that age. This had the nifty side effect of killing off flash, but it's clear the prospects didn't stop there. Not to mention all the other web hostile actions taken on IOS to make it only do the bare minimum required to not piss off customers.

It very much could just be a website with no reliance on IOS as a dependency. But Apple clearly doesn't want that.

pixl979 days ago

>What's next - 30% of my pizza price goes to Apple because I ordered it on my phone?

I'm pretty sure Apple has discussed things exactly like this.

Their upper management really does tend to think that 30% of any monetary transaction on an Apple platform belongs to them. Too bad our government is too busy being ran by the billionaires to do anything about these abuses from billionaires.

johnnyanmac9 days ago

Really hope the 2nd wave of Sherman hits these bit tech companies hard if/when this regime inevitably falls. I just hope there's something left of America when it happens.

kccqzy9 days ago

Steve Jobs never announced a price ceiling for apps on the App Store. The well-known I Am Rich app for iPhone retailer for $999, the actual price ceiling.

bilekas9 days ago

That's wild I had to look up if anyone bought it. Apperantly 8 people did!

> https://www.latimes.com/archives/blogs/technology-blog/story...

dawnerd9 days ago

It only really makes sense on the one time purchase of a product, not the subsequent in app purchases they don’t have to touch apples infra.

grishka9 days ago

30% might be fair when you have a choice of either marketing and selling your app yourself, or just using an app store to do everything for you. But when you are forced to use the app store, things get really stupid really fast.

Apple still insists that the app store "provides value" for developers. They simply can't comprehend the harsh reality that these days, for most developers, the app store isn't the godsend service that helps their app get discovered, but instead an asinine bureaucratic obstacle they have to clear, and then regularly attend to, to have an iOS app at all.

The Mac app store, being optional for developers, is a good example of how much people actually want something like this.

dragonwriter9 days ago

> Apple still insists that the app store "provides value" for developers. They simply can't comprehend the harsh reality that these days, for most developers, the app store isn't the godsend service that helps their app get discovered, but instead an asinine bureaucratic obstacle they have to clear, and then regularly attend to, to have an iOS app at all.

Oh, no, they can comprehend, they just don't care. Apple controls access to a valuable pool of business, and they are going to extract as much value as possible from people wanting access to that pool. And, of course, they are going to try to burnish it with marketing speak, but that doesn't mean they believe their own marketing.

hiprob9 days ago

What are you going to do about it? Use Android?

shimman9 days ago

Me? I'm working to help people get elected to Congress to help regulate this mess.

pixl979 days ago

At the end of the day Apple is doing their damnedest to force the requirement to support other app stores. They want their cake, and they want to eat it too. Unfortunately they are going to make an epic fuckton of money before they get told to stop.

dyauspitr9 days ago

There is so much stuff that needs to get fixed in congress over this issue is even a blip on the radar.

shimman9 days ago

True but people need to understand there is a wide public acceptance on this issue. No one likes big tech fleecing both users and businesses alike, people want action. If you aren't collectively organizing to exert toward this action how do you honestly expect things to get better? Because the opposition has no issue throwing hundreds of millions behind a super pac to enact the law as they see fit.

It doesn't have to be like this.

Also, contrary to current political environments, Congress is more than capable of doing multiple things as once.

pxoe9 days ago

Tech companies are involved in lobbying, so maybe it's not as irrelevant or unconnected as you might think. Fees are how they make the money that goes into it.

chuneezy9 days ago

Bravo!

nout9 days ago

Why would you want to give the government such power? That always amazes me... when there is an issue, people jump on "let's vote for government to regulate this", but then they are surprised when a new government gets to power and uses this new regulation/capability against you.

johnnyanmac9 days ago

>Why would you want to give the government such power?

Because the government is the only body equipped to create and enforce consumer rights laws. Do you think we'd have refund policies if the government didn't regulate them?

>then they are surprised when a new government gets to power and uses this new regulation/capability against you.

Okay. How is the act of forbidding platforms from banning alternative payment processors going to backfire?

pessimizer9 days ago

I want them to use antitrust regulation against everyone, including me. That's what having values is like.

Markets without competition degenerate. Markets are also artificial and always rely on government enforcement to exist - Apple sues people who try to get around its market manipulation. You just prefer that governments help enforce trusts and destroy competition that those trusts denote as unfair.

+1
bigstrat20039 days ago
cephi9 days ago

I may regret asking but what is your solution, then?

+2
nout9 days ago
+3
weberer9 days ago
mattnewton9 days ago

there is little other remedy to monopoly power?

leptons9 days ago

https://www.justice.gov/archives/opa/media/1344546/dl?inline

Apple is already getting sued by the DOJ for their abusive business practices. They should be regulated.

shimman9 days ago

[flagged]

teejmya9 days ago

Yeah, lol.

Was all Apple since the iBook G4. Bought a Pixel last week. It's nice.

hermanzegerman9 days ago

Google is also making Sideloading harder "to protect users"

tcoff919 days ago

launch an in-app browser and don't use apple as the payment processor.

The Epic v Apple lawsuit verdict makes this allowed now.

1v1id9 days ago

My understanding was that you could have a button that could take the user outside of the app to pay (i.e. your website). So progress, but not this level of freedom yet.

fblp9 days ago

This is also a political issue. The administration could have ftc investigate this under anti-trust, and the government could also pass tighter laws preventing this. But this current administration is likely too friendly to big corporate interests.

tootie9 days ago

Use Android or use websites instead of apps. Apple pushes their app ecosystem so hard because it's their walled garden. If you want to support a creator, go their website and click whatever they offer.

PlatoIsADisease9 days ago

Walled garden is marketing speak.

Its a walled prison

Imustaskforhelp9 days ago

Can we please just have cheap/affordable linux phones at this point.

I am so close to having raspberry pi phones but even rasp pi 's are getting expensive because of AI dammit

johnnyanmac9 days ago

What's the big barrier stopping Linux from becoming a viable mobile OS? Or at least some completely de-googlefied AOSP?

fragmede9 days ago

Hardware. Mass manufacturing, plus the deep pockets of a corporation, mean that we've come to expect cheap prices for inanely powerful hardware. Yes I'm calling an $1,800 iphone cheap for what you get. That's cheap for what you get because if you're a tiny company, you can't get a phone of that level manufactured that you can still for anywhere near that price, and that's a super high end model. How many people are going to shell out $1,000 for a model with the specs of a $500 model just because it runs Linux? And that's before you even actually deal with the software. Specifically, driver support, battery life, and app support are the three big show stoppers there. The best option this second is a Pixel running GrapheneOS, and that's based on Android on Goolge hardware. (They did just announce getting off Pixels tho.)

A Linux smartphone has been tried before. That's not too say someone shouldn't try again, but just to say there are lessons to be learned from those attempts.

+1
johnnyanmac9 days ago
Imustaskforhelp9 days ago

> How many people are going to shell out $1,000 for a model with the specs of a $500 model just because it runs Linux? And that's before you even actually deal with the software

Thanks for writing this comment because that's exactly something which I wanted to convey with my original comment too

handedness9 days ago

GrapheneOS is already a viable de-Googled and significantly hardened and improved fork of AOSP. It runs on Google Pixels at present, with an OEM device planned for release in 2027.

+1
Imustaskforhelp9 days ago
esseph9 days ago

GrapheneOS

tasty_freeze9 days ago

It is more clunky and less polished than android. On the other hand, it is far more secure.

I was a user of android for 15+ years, and I had been using a pixel 4a when the battery issue came up last year. Google handled that so terribly I bought a used pixel 7a and installed Graphene.

Installation is quite easy. The lack of native voice-to-text was a pain; I installed a 3rd party utility (FUTO) for that, but unlike the native one where it translates while you talk, FUTO waits for you to finish then translates everything.

The messaging app is less integrated too. Android finally fixed things up with Apple such that emoji responses (heart, thumbs up, +1, etc) would appear as an annotation after the text message I sent, but now I'm back to getting "So and so likes your comment <full text of my comment>".

Some of the other pain was because I have tried to cut down on other google properties. I use "here we go" for mapping instead of google maps. Due to the scale of things, the real time traffic updates on google maps is far better than on here we go. I use fastmail instead of gmail and I'm 100% happy with that solution.

pjerem9 days ago

Well. I own an iPhone, a Macbook, Airpods, Apple Watch. I'm in the Apple ecosystem since the last 16 years.

Unfortunately, due to their behavior in the latest years, I'm not going to buy anything Apple anymore.

Fortunately for me, I prefer Linux to MacOS so I never have been totally tied in the Apple ecosystem and I know how to leave the boat without a lot of hassle.

I'm really saddened because they know how to make great products when they want to. It's just infuriating that everything that is shitty in their products is never due to randomness or bugs or whatever, but ALWAYS because they decided to fuck you.

hilti9 days ago

Half of the apps on the app store can easily be replaced by a PWA that works on iOS and Android.

rahilb9 days ago

Question for the indie developers here; do you get more paying users from Apple devices?

I’ve never even considered publishing apps for other platforms as my gut tells me juice wouldn’t be worth the squeeze. Or to put it another way, I would prefer customers who already proved they have deep(er) pockets and are price insensitive.

ivm9 days ago

Yes, I have the same app on iOS and Android, and for a long time it brought in half the revenue on Android for twice the effort (really messy SDK combined with too many OS versions and devices). Lately the gap has been closing, but it's still roughly 40% Android and 60% iOS, though I have slightly more installs on iOS.

rahilb9 days ago

Interesting insight, thanks.

idiotsecant9 days ago

The amount of people defending this because it's apple in here is astounding. This is possibly the least consumer friendly thing apple has done in a while, and that's saying something.

vjvjvjvjghv9 days ago

To keep their growth rates going, these mega companies soon need to swallow the whole country’s GDP. I really wonder where this is going. They can’t keep growing at some point.

akomtu9 days ago

This might become technocracy at some point, if the corporations become stronger than the state govs. In that case, the entire NOAM region will become a so-called technate, ruled by a form of ToS. I'd say, technocracy is way worse than even autocracy.

https://en.wikipedia.org/wiki/Technocracy_movement

darthoctopus9 days ago

I think you may have fundamentally misunderstood what a technocracy is: it has nothing to do with tech companies whatsoever. From literally the article that you have linked:

> The technocracy movement proposed replacing partisan politicians and business people with scientists and engineers who had the technical expertise to manage the economy.

vjvjvjvjghv9 days ago

Technocracy is probably not the right word for what you mean. Oligarchy is probably a better one. This will probably evolve into idiocracy if you have seen the similarly named documentary .

tracker19 days ago

And this is a big part of why I don't own an iOS device, and likely won't be purchasing another laptop from them, despite liking the hardware generally.

Not that I like Google much more re: Android and locking down side-loading more than before.

ryukoposting9 days ago

I was considering GrapheneOS when I bought my latest phone 2 years ago, but decided to stay with Android in the end. It has become very clear to me that I made the wrong choice.

trinsic29 days ago

Didn't apple lose the case brought against them by Epic for this very reason? Are they still operating illegally against the order of the court?[0]

[0]: https://www.latimes.com/entertainment-arts/business/story/20...

yeezyszn9 days ago

I’m surprised at the comments here. Why should the government set the “right” margin?

If you cap the margin, you’re entrenching the monopoly forever. Allow them to charge what they want, and set tax rates on corporations commensurate with the size of their profits. Make it easier for competitors to start.

The path to a sustainable marketplace does not come from top down enforcement of margins. It comes from competition

josephcsible9 days ago

> Why should the government set the “right” margin?

For monopolies, that is the least bad option. What would be way better, though, is mandating an end to that monopoly by allowing all users to install any apps they want on their iPhones without needing Apple's permission in any way, shape, or form.

yeezyszn9 days ago

You’re permanently entrenching them as the winner, and reducing the incentive for a competitor to emerge. The cost of developing these platforms is high and clearly it’s hard enough to compete, why would you kneecap future competitors from the get go?

boh1449 days ago

And competition comes from creating a competitive market. Rent seeking behaviour is not new. This is monopolistic behaviour that should be regulated. I agree that capping fees is not solving the crux of the problem though.

mrcwinn9 days ago

While its true that creators often share "extras" in return for support, it's crazy to call the support itself a "digital good." I can only assume they mean it is digitally good for their business.

NewUser763129 days ago

I don't understand, doesn't the market solve these issues? Here's what I figure would happen:

1. App creators will pass the extra cost over to the iPhone users.

2. Android (and other platforms that can host smartphone apps) will be more competitive and start to look better for both app creators and consumers.

Sure, there's a bit of a context switching cost. Not everyone will just be able to automatically change over to an Android phone tomorrow. But it doesn't need to happen all at once. These phones get updated and replaced every 1-2 years. If iOS users see their app store prices rising too high, and they aren't OK with this, then they will switch to Android eventually, once it's worth it.

Otherwise, I don't see any problem with Apple reaping the benefit of their powerful and well-built walled garden ecosystem.

pavel_lishin9 days ago

> If iOS users see their app store prices rising too high, and they aren't OK with this, then they will switch to Android eventually, once it's worth it.

Or they'll stop buying as many apps, or stop supporting people on Patreon.

rdedev9 days ago

There is a lot of stickiness associated with apple products. Be it their walled gardens or having better hardware or brand recognition. This is especially true in the American market

GuinansEyebrows9 days ago

Look, I’m not switching to an Android just because I want to subscribe to a few podcasts.

siavosh9 days ago

I’ve heard it said that monopolies aren’t a flaw of the system—they’re its product. What else could perpetual, cutthroat competition lead to? This isn’t an unintended consequence. In every new era, even when an industry is disrupted or reinvented, a small number of dominant companies work aggressively to prevent real upheaval—by acquiring smaller competitors, engaging in regulatory capture, and shaping the rules in their favor. Historically, governments have often served the interests of their corporate patrons. The system itself is built for maximal extraction, and there is no “invisible hand” waiting in the wings to protect consumers. There are no evil and good CEOs, just cogs in this machine doing what they're incentivized to do, accumulate.

WheatMillington9 days ago

There is no monopoly here though. Android makes up a pretty substantial proportion of users. That users continue to use Apple devices despite this kind of greed (and that people on HN cheered when Apple defeated Epic in court) shows that users don't care, which is unfortunate.

stfp9 days ago

Fair, but duopoly then, not much better

bigyabai9 days ago

Cartel arrangements can still be a monopoly.

WheatMillington9 days ago

... but Google doesn't levy these charges.

bigyabai7 days ago

... Google doesn't sell iOS apps.

justapassenger9 days ago

I miss the old school monopolies, where MS was a bad guy because they dared to include browser.

And yes, I do legalese details of that are much more complex. But it just makes no common sense.

leptons9 days ago

Apple also includes a web browser on iOS, but forces every other browser you can install to use their browser engine. It's one of the many reasons they are being sued by the DOJ for anti-competitive practices.

Apple also sits on a board that approves new web technologies for standards formalization, so they can squash adoption of anything that might make web browser APIs as capable as a native application, so that they can force people to make native apps where they can extract a percentage from it (they can't do that with a web application). Rather than work out reasonable ways to support things other browsers allow, they just say "no thanks" and then there is no standard allowed to move forward.

It's extremely abusive and anti-competitive. I hope the DOJ continues to pursue litigation against Apple for this and many other things.

https://www.justice.gov/archives/opa/media/1344546/dl?inline

dawnerd9 days ago

Starts to make a lot of sense why Tim Cook is out there ruining his image for the sake of some favors.

leptons9 days ago

I believe he'd be doing that regardless of the DOJ suit. Tariffs are another issue he is dealing with. Apple likes money, and will do practically anything to secure more of it.

brianwawok9 days ago

Like try to break the internet and the java programming language? The former being most successful for years

jeroenhd9 days ago

IE was not just used to break the internet. It also had advantages. It supported features other browsers didn't.

Without IE, we wouldn't have had XMLHttpRequest, which means we wouldn't have had Gmail, which means we wouldn't have seen the bloom of "web 2.0" websites.

As for Java, Microsoft's C# is way ahead of Java in terms of language features. No idea how the runtime performance compares these days (both are very fast), but I'd rather have Microsoft Java than Oracle Java.

Microsoft's intent was always to break the competition, but they did it by offering features others wouldn't or couldn't. Evil Microsoft's Windows was the most feature-packed operating system out there because they threw every possible feature at the wall, kept what sticked front and center, and bothered to maintain what didn't stick. Microsoft Agents, the shitty Clippy things, were supported well into the Windows 7 era despite dying out the moment Bonzi Buddy was found out to be malicious. But Microsoft dared to break backwards compatibility with .NET 1 to fix the typing problem with generics that Java has to this very day; they just ended up supporting both, side by side.

vlod9 days ago

>IE was not just used to break the internet.

It still did. Did you ever have to write specific code for ie6? <shudder>

m1329 days ago

I have a theory that they've actually succeeded with the latter too. I mean, look at Java now, and look how many mini-Javas (all those JIT-compiled languages and their runtimes) have emerged since. The point of Java was to unify, we've got more division than ever instead.

anonymous9082139 days ago

The point of Java was write-once, run everywhere, and that is perfectly viable these days. I don't want to live in a world where everyone is a Java programmer, and I don't think there is really any reason to suppose that unifying on a single programming language would be desirable for developers. IMO, Javascript already shows the dangers of over-unification; you get an ecosystem so full of packages that a significant portion of the language's developers are only capable of developing by stacking 1000 packages on top of each other, with no ability to write their own code and accordingly no ability to optimize or secure their programs according to the bespoke needs of the project rather than using general purpose off-the-shelf libraries.

m1329 days ago

I can quickly think of problems we have to deal with trying to make a real cross-platform application, or worse, a cross-language interface to a system/library, but not many that would stem from having a single dominant (non-stagnant or proprietary) language.

The overuse of dependencies is a problem, sure, but it's completely unrelated to "over-unification". Every ecosystem with a built-in package manager suffers from this, be it Node.js, Python, or Rust, to name a few. In fact, it's not even the package manager, it's the ease in adding new dependencies. Go demonstrates that pretty well.

+1
bigstrat20039 days ago
anonymous9082139 days ago

If you mention Java, I think you may only incite more nostalgia for the monopolies of yesteryear. Was Microsoft's approach to Java evil and ill-intentioned, yes, absolutely. But it eventually resulted in .NET and C#, so I'd say that particular battle was a net benefit to humanity in the end. .NET is even truly cross-platform now, and open-source. Meanwhile Apple achieves interesting technical advances with their new hardware but I will never benefit from the existence of it because I will not use hardware that is locked to a prison OS.

protocolture9 days ago

You mean the web right? Or did Microsoft ever roll its own BGP code?

Imustaskforhelp9 days ago

For some reason I am assuming that they are talking about dot net web servers with the servers running windows (though I can be wrong and I am a little confused by what they mean break the internet as well in this context as well)

cephi9 days ago

There's also the time they tried to kill the open-ness of SMTP

m1329 days ago

It gets real depressing when you compare the recent case of Google to what was done to AT&T in the 80s.

I'd love to be proven wrong, but it feels like over the past couple of decades we've gone from clever guys coming together with an idea and starting companies like Microsoft, Google, and Apple, to celebrating buyouts of startups by large behemoths—that's how low the definition of success has dropped. Is competition law even a thing anymore?

shimman9 days ago

It is, but the problem is that no one is enforcing the laws both old and new. That is why the elites hated Lina Khan, she was simply enforcing laws already on the books.

Beestie9 days ago

Apple is doing to creators what the recording industry did to musicians. Enjoy what's left of the Golden Age of Patreon content because greed is going to suffocate it out of existence.

aembleton9 days ago

Or setup payments through the website

davidmurdoch9 days ago

Is it still true that Apple bans you from telling users, in app, they can pay through alternative platforms?

spogbiper9 days ago

I think it depends on the laws controlling Apple where you live

ghm21999 days ago

Wait a minute, there is a payment surface you can build in iOS(e.g. iirc a stripe demo video from the epic ruling last year), where one can pay outside the apple in-app payment method. The surface could specifically get you to your own web view(i.e. your own domain or stripe's surface) for payments. The bigger idea, I thought, would not let apple figure out a company's take was, to ask them to pay up.

How does this shakedown work for companies/orgs that have large number of paying iOS DAUs?

What am I not getting here?

Bengalilol9 days ago

> "According to TechCrunch, only 4% of Patreon creators are still using the platform's legacy billing system, with the rest having already switched over."

The very last line of the article.

troupo9 days ago

Yes, because intimidation and scare tactics work

kickette9 days ago

This means that 4% are subverting the 30% fee.

benoau9 days ago

Like Apple subverted the court order to allow apps like Patreon to use their own billing.

PunchyHamster9 days ago

Incoming "please pay on webpage, else you have to pay 30% more" banner in the app

andrewl-hn9 days ago

This is actually against their App Store rules, and likewise the article has the following bit:

> Patreon gives creators the option to either increase their prices in the iOS app only, [...]

it would totally not fly with Apple. They don't let this 30% commission to be visible by users, just like every other company that does such commissions. You don't see that the creator only gets about half of your donation on YouTube or Twitch, you never see that Visa takes 1% of your payment in a store, etc. Even governments do that. I don't see the value of VAT in the price of goods in stores. The US sales tax is an exception.

A lot of people would complain about how high those fees (or taxes) are if they saw them spelled out for them.

g947o9 days ago

Version update rejected by Apple

Noaidi9 days ago

Boycott Apple services. It’s the only way they will listen.

pixl979 days ago

Yea, that won't do much. How about convict Apple of monopoly practices.

Noaidi9 days ago

I really don’t understand this attitude. Of course it will. If enough people do it. This is how corporations change not through protest and we’re certainly not going to get any antimonopoly anything going on soon.

They make literally about 40% of their profit off of Apple services. Do you really think if people on mass stopped buying Apple TV, Apple Pay, Apple Music, an iCloud, they wouldn’t care?

https://www.apple.com/newsroom/2026/01/2025-marked-a-record-...

I mean the minute people started talking a general worker strike in Minneapolis all of a sudden all these companies freaked our and wrote a letter protesting about IVE’s behavior in Minneapolis.

pixl979 days ago

>I really don’t understand this attitude.

It's not an attitude, it's an observation. Corporations almost never change their behaviors because of protests and people bitching about them. It's one of the least effective ways of implementing change, especially when said company holds a locked in/monopoly position.

The thing is the end consumer is mostly hidden from the problems of Apples over charging, it deeply affects the companies selling services on the Apple platforms. What would affect Apple far more is not consumers not buying, but a huge part of the people offering on Apples market pulling out. But, Apple has that game rigged to. Particular suppliers get special deals with far lower costs. The competitors to those suppliers are now screwed. Apple will not offer them lower costs (again, Apple hides these contracts until they eventually get disclosed in court), every other company ends up paying a huge Apple tax because pulling out hand the competitor a huge market.

Honestly I'm fine with Apple charging whatever it wants for on its store. I am not fine with Apple selling you what should be a general purpose device and saying only its store can be used. Competitive stores on the device would quickly break Apple of it's monopoly behavior.

+1
impossiblefork9 days ago
+1
johnnyanmac9 days ago
moogly9 days ago

> if people on mass [sic] stopped buying

Ah, the "vote with your dollar" argument. How's that been working out.

Noaidi9 days ago

It ended apartheid in South Africa.

johnnyanmac9 days ago

I do think it will work. I also think most people won't even know this is a thing, and that many who do know won't be clamoring to ditch their tech anytime soon. I never owned an apple service, so I'm just paying lip service if I say I'm "boycotting apple". I can't do much more on my front as a customer.

I can do a bit more as a voter, but not in this current administration. It's sadly not even a top 10 pressing issue compared to what BS is going on right now. But I won't forget this.

>I mean the minute people started talking a general worker strike in Minneapolis all of a sudden all these companies freaked our and wrote a letter protesting about IVE’s behavior in Minneapolis.

Yes. And it took not one, but two blatant murders on the street to do that. Tech is much more ephemeral in its evils.

ks20489 days ago

Tim Cook hanging out with Trump at the White House a few days ago - not a good sign this will happen anytime soon.

epolanski9 days ago

Jeff Bezos commissioning an hagiography on Melania looking for other favours.

sschueller9 days ago

I refuse the purchase any apple products (I was never a fan and don't like paying premium for a walled garden) but it's impossible to offer an app if you don't also make one for apple devices.

There is no way around it especially in an apple dense market like Switzerland.

They have a clear monopoly and together with Google a duopoly.

I can thankfully continue with my refusal to purchase from HP perfectly fine.

dudeinhawaii9 days ago

If a fan starts a $10/mo Patreon membership inside the iOS app, Apple's subscription terms imply $3/mo goes to Apple for the first year (then $1.50/mo after), and Patreon's platform fee still applies on top. Patreon says Apple is also forcing the remaining ~4% of creators using legacy billing to migrate to subscription billing by Nov 1, 2026 or risk the app being pulled. That's a meaningful hit to creator economics for something that's closer to "patronage" than a typical in-app digital good.

I don't pay attention to all of Apples behaviors (still running an iphone 11) but this feels quite rent-seeky and creator hostile.

insane_dreamer9 days ago

seems that 96% are already doing this:

> According to TechCrunch, only 4% of Patreon creators are still using the platform's legacy billing system, with the rest having already switched over.

I've never used the Patreon app even once -- those creators I support, I set it up on the website.

SwtCyber9 days ago

What bugs me about this isn't even the 30% in isolation, it's the category creep

jmclnx10 days ago

I thought that already happened :)

But from past threads in a Linux Forum, seems this only applies to people using the Apple IOS App for Patreon. Not sure if using Apple Laptops.

But if you use Patreon's WEB Site directly, the fee cannot be collected by Apple.

That was my take anyways.

volemo10 days ago

> But from past threads in a Linux Forum, seems this only applies to people using the Apple IOS App for Patreon. Not sure if using Apple Laptops. But if you use Patreon's WEB Site directly, the fee cannot be collected by Apple.

Moreover, the fee only applies to the subscriptions made using Apple's payment system. That being said, in most jurisdictions their payment system is the only one developers can use in an app. IMHO, this is the real problem.

plorkyeran9 days ago

Per the article it's already happened for 96% of creators and this is the deadline for the remaining 4%.

jajuuka9 days ago

Yep, the tax comes from using the Patreon's in-app purchase system. Using a browser on an iPhone/iPad or any other device will not be taxed. Seen many creators putting in their bios suggesting people use the browser instead of the in app purchase.

Patreon fought this for a while but Apple has all the leverage unfortunately.

krzat9 days ago

> But if you use Patreon's WEB Site directly, the fee cannot be collected by Apple.

Yet. Apple forces a specific browser engine on all apps, so they have the means to block patreon website too.

repeekad10 days ago

I can’t remember being more enraged than when I learned my YouTube premium was more expensive per month than it needed to be because I had signed up on iPhone, so many people wasting money every month, and YouTube isn’t allowed to mention the option to pay on web

If they weren’t a public company, you’d think they were the mob. I’ll never trust the Apple ecosystem ever again

JamesTRexx9 days ago

Well, I certainly won't sell my fiction to Apple for them to turn it into a series in the future.

Unless they pay me 30% of all hardware and software revenue because popularity is a vehicle to sell more under the Apple brand.

franczesko9 days ago

With this logic, one should pay Google for making purchases in their browser or Netflix should pay e.g. Samsung a fee, as users consume content on their devices. Truly ridiculous.

linuxhansl9 days ago

The regulator must step in now and allow installing applications outside of the AppStore! We are witnessing in real-time what a monopoly and a walled garden leads to.

I'm not betting the US to do this right now. But look at the EU... Alternative app stores are allowed (forced by EU regulations), and it already lead to lower fees.

The vast majority of people will continue find and install (and pay for) stuff via the AppStore.

Let this be a cautionary tale for Google's plans with Android (developer verification, etc).

sinkingstone8 days ago

Why can't Patreon hike up prices in their iPhone app?

It would not only shift the cost to the user, it makes them cover the 30%, while discouraging the use of the iPhone app itself.

They could add a banner before the payment is processed that says "you could be paying less for the same benefit to the patron if you pay from our website. The price is higher here because of Apple, and you're covering the fee."

hu38 days ago

Apple doesn't allow communicating that to the user and neither price differentiation to compensate their fees.

Fokamul9 days ago

So weird, why do you need Patreon dedicated app in appstore?

There is really so many people visiting Patreon, only because it's in Crapple appstore?

Or is this because they want to support as many payment methods as possible. And Apple Pay support requirements is to have an app?

Would be great, if they simple take a hit and gutted the app and redirect all people into website.

If they have good PR team, with proper messaging, they could make even more money, since people on Patreon usually don't like corpos.

gumby2719 days ago

So the company that also lets you support your favorite podcasts via a subscription decided their competitor should pay 30% more just to do the same thing? Cool.

ryukoposting9 days ago

If I'm patreon, here's what I'm doing:

Jack up every Apple user's monthly payment by 30%.

When they go into the app to figure out what the hell happened, they will find big red text saying "want to avoid the Apple tax? re-subscribe through our website! (Link)"

They click the link, it opens a webpage where all the payment info has been auto-filled. They click "ok." Bam, fee gone.

wbobeirne9 days ago

Much of what you suggested would not pass apple review, and would get your app removed from the app store if you tried to hide it during review.

megamix9 days ago

Can someone explain how much of value the iOS app is to users? I'm a noob at Patreon, aren't creators receiving their support through the website's payment gateway already? I'm not really against a company setting the rules if it's their platform, if the market cannot accept it then alternatives (competitors) will eventually find new ways.

d--b9 days ago

Probably the only added value is direct notifications of new content.

Patreon is probably going to shut down the payment feature from the app and orient people to the website. That's what I'd do... And bad mouth Apple.

Given Patreon's clients is influencers, this is a fairly bad PR move by Apple, for probably zero return...

nuclearsugar9 days ago
HWR_149 days ago

4% of Patreon iOS users. That's how many use the legacy system Apple is insisting they remove. The other 96% already are using IAP.

didntcheck9 days ago

> Patreon gives creators the option to either increase their prices in the iOS app only, or absorb the fee themselves, keeping prices the same across platforms.

I'm curious what percentage of creators chose which

hu39 days ago

Which makes it even more petty coming from Apple.

slater9 days ago

Money number must go up!

okokwhatever9 days ago

Tech companies are pushing their clients step by step out of new devices, platforms, subscription services, SaaS, ... Governments are pushing citizens step by step into Tech to control and tax their lives. At the end we, as simple humans, are always in the middle.

post_break9 days ago

If I buy a gift card through my banking app, using reward points, is Apple entitled to 30% of that?

fruitworks9 days ago

Yes. You owe Apple and Patreon as much ad they want to charge, because you are a mental slave

dfedbeef9 days ago

Insane PR move to further whittle down direct payments to people's favorite content creators

ElDji9 days ago

For those who, like me, are looking to break free from Apple but were tied to it through photo storage in iCloud, here's a first step towards independence: Immich! I self-host an instance for my whole family, and it works like a charm.

PlatoIsADisease9 days ago

I've been saying its a 'walled prison'.

zac23or9 days ago
lunias5 days ago

It cannot be said enough: Do not use apps! We already have the web! Tell everyone you know.

cush9 days ago

This was a great reminder to me that I needed to cancel every subscription I have tied to my Apple account. I'll give it to them though, they do make it very easy - I just cancelled all 10 of them in 10 seconds.

fc417fc8029 days ago

Isn't Patreon effectively a sort of payment processor? So how is this different from Apple demanding a 30% cut of transactions conducted by (for example) Paypal? (Assuming Paypal has an iOS app ofc, I have no idea.)

viktorcode9 days ago

They also host and serve videos. Not sure about other media

fc417fc8029 days ago

Good point. That makes them a combined platform and payment processor. So it seems to me the logical question would be, shouldn't they just break the platform part out then? But isn't that exactly what their percentage fee amounts to? So Apple should be entitled to 30% of their (IIRC) 5%, right?

Really they ought to further split that out into "processing fee" and "platform services fee" and Apple would then be entitled to 30% of the latter.

PunchyHamster9 days ago

Well, it's called greed

nusl9 days ago

Really shitty to see how greed and money corrupts everything.

"Use our payment system"

"No thanks, our current system works just fine"

".. or get kicked off our store"

"Okay, I guess I'll do it then"

"Okay you're on our payment system; we take 30% off all purchased using our payment system."

"Get fucked"

randyrand9 days ago

I assume this is only for purchases made using the app, right?

Otherwise it just wouldn't make sense. Google gets a cut of all revenue, Apple gets a cut of all revenue, x, y, z, ... there would be nothing left over.

samrus9 days ago

This is low even for apple. They havent earned commision on this at all

layer89 days ago

As they don’t for all the other digital-content purchases they have taken 30% for many years already.

Which is why we have been getting great UX like being unable to buy books in the Kindle app.

samrus9 days ago

Yeah. I get charging for hosting an app in your store, that requires work to build the ecosystem and security and stuff. But you have to draw the line on a platform and ecosystem and vetting that someone else has done. What did apple do to build kindles library of books? What did apple do to attract creators that patreon's users would like to support? Nothing. They should get 30% for installing paid apps that they are vetting and hosting, but nothing for things third parties are hosting and vetting

jacquesm9 days ago

They don't mind.

rock_artist9 days ago

The core problem is still the same.

Until there will be a broad regulation that enforce any general purpose computing device to allow installing non-provisioned apps, we'll be in those situations.

throwaway2909 days ago

Who pays for Patreon via iOS?

if many people subscribe via ios then obviously apple is bringing creators more paying subscribers no so seems kinda fair to charge for access to that ecosystem?

worksonmine9 days ago

Does this apply to creators that aren't even in the Apple ecosystem or is it only for the patreons paying through the iOS app? What if everyone moved to the website?

CivBase9 days ago

If I were a creator, I'd start looking into platforms other than Patreon. What does Patreon offer that makes them worth giving up 30% of my revenue?

panstromek9 days ago

> Note: This image has been edited to include a pile of cash.

I giggled

1970-01-019 days ago

The dark side of your walled garden is they can abuse you as they see fit, and when they become a giant, your options are to like it or leave.

thisislife29 days ago

I call this the Apple "idiot tax" - 'cos you have to be an idiot in letting Apple exploit you (the developer and the user) this brazenly.

mort969 days ago

This is counterproductive. The only alternative to letting Apple exploit you is letting Google exploit you. There are differences, Google is somewhat better on this specific point, but there's enough things Google is worse at (such as privacy) that choosing Google isn't exactly without downsides.

Your mindset results in Apple users thinking "the problem is those stupid Android idiots who accept being in an ad tech company's spyware garden" and Android users thinking "the problem is those stupid Apple idiots who accept that 30% of literally everything they do goes to Apple". In reality, we have a common enemy in the big tech duopoly and extremely lacklustre regulation which lets them keep doing this shit. You calling me an idiot for making a different shitty trade-off than you helps nobody.

epolanski9 days ago

> This is counterproductive. The only alternative to letting Apple exploit you is letting Google exploit you.

Or allowing users to control their hardware and software and give them the freedom to install the hell they want on it?

We've been using computers for eternities where we still have the possibility, yet, as soon as it is about phones then "no way, we protecting you from bad actors".

Give me a break, you want to help protect me from bad actors implement proper software/hardware jails/containers for third party software and that's it.

mort969 days ago

As a user, I can not allow users to control their hardware. It is not up to me. I get to choose between Apple and Google, and neither is in the business of allowing users to control their hardware.

thisislife29 days ago

You do have an alternative to both Google and Apple, which gives you the best of both worlds - it's called the Sailfish mobile OS - https://sailfishos.org/ . (As for my snarky post, read my other comment in this same thread to understand why I posted what I posted.)

mort969 days ago

I don't think I can send or receive money to and from my friends or pay my public transport fare from Sailfish.

+1
thisislife29 days ago
dymk9 days ago

Victim blaming

thisislife29 days ago

Every time you spend money, you are casting a vote for the kind of world you want. - Don't most of you here tell me that corporates don't need regulations as smart people "vote with their wallet"? If this is what some want to spend money on, the term "idiot" sounds justified ... anyway, the point was not to offend; just to embarrass some mildly to introspect their purchasing decision.

dpc_012349 days ago

Oh, now ios users are an oppressed group. How cute.

mort969 days ago

Being a victim and being an oppressed group are not the same thing...

baby9 days ago

every system that gets too greedy eventually gets squashed (e.g. regulations) or kills its host (e.g. cancer).

I've noticed watching blood money on Netflix that greedy systems tend to get greedier and greedier, and this is the best way to catch bad actors.

On the other hand, criminals that try not to become too big and remain low-profile are the ones that never get caught.

elAhmo9 days ago

Can't they just remove this option from app and redirect to the web? Wasn't this the same story with Spotify?

mattmaroon9 days ago

Yes, which suggests internal metrics show this to still be the better path.

gethly9 days ago

web is now so good that mobile apps lost any meaning to exist - unless you need to access some local hw or data on consistent basis(the app must run as daemon or something like that). in other words, if you app is a service, just use web. if it is not a service, then you just sell it as you would a desktop program.

HumblyTossed9 days ago

Sounds ... like the mafia.

You MUST use our billing system. Oh, btw, because you are using our billing system, we get 30%.

woadwarrior019 days ago

Apple has an Apple Pay for Donations[1] program, which doesn't apply for rent seeking entities like Patreon. I wonder if Patreon's 10% fee is commensurate with the negligible value that they provide?

[1]: https://developer.apple.com/apple-pay/nonprofits/

billynomates9 days ago

Yes but you cannot restrict content or features based on whether or not someone is a donor, which is basically what Patreon is for.

Source I run a non-profit and we have an app that takes donations via Apple Pay

dbbk9 days ago

Did you even bother to look up what Patreon is providing for that fee?

Insanity9 days ago

Man that should not be allowed. 30% (pre-tax) loss, plus taxes, plus platform cost. Thats insane

yearolinuxdsktp9 days ago

Happy to pay 42% higher Patreon fees in exchange for ease of subscription control, visibility, safety and ease of payment with in-app Apple payments.

It’s funny seeing people call 78% operating margin too high, while we all know that software VCs demand 90% margin from their startups, and if it wasn’t Apple, people here would call that an excellent business.

root_axis9 days ago

How does this work if I signed up to patreon on the web and have never used the app?

shevy-java9 days ago

They work to make Apple rich. It's a bit like the mafia, but not as rememberable.

jakub_g9 days ago

Just to put things into perspective: Visa and MasterCard interchange fee in EU is 0.2% for debit cards and 0.3% for credit cards. Apple taking 100x this is just ridiculous.

aweiher9 days ago

Ok, cool - Apple is doing Apple things. And Patreon: will they comply?

zombot9 days ago

Apple obviously needs this to save themselves from bankruptcy.

indycliff9 days ago

This is why holding Apple stock is almost a can't lose.

blahyawnblah9 days ago

Can't they just link out to their site to do billing?

leoh10 days ago

Sad, mean, and pointless

advisedwang9 days ago

Apple needs this to stay afloat, you know

SchemaLoad9 days ago

Those greedy artists and creators depriving Apple of their profits.

jojobas9 days ago

Poe's law hit me hard.

advisedwang8 days ago

Some people say that Apple is wildly profitable and has more money than it can spend. But if profit goes down, even if it remains huge, then Apple stock takes a blow. And stockholders are who really this is all about. So really increasing profit a few percent a year is truly just barely keeping the head above the water.

jojobas5 days ago

Wait, you were serious?

Gualdrapo9 days ago

Knowing there are Apple fanboys around HN (I got downvoted for saying the liquid glass thing and the iphone air were pointless) I fear they will take your comment seriously

leoh5 days ago

I am serious though

Waterluvian9 days ago

I think I’m old enough to have experienced this cycle so many times with so many businesses that I just feel kind of silly to hate on Apple or Microsoft or whoever. They’re all just maximizing profits as designed.

I think people find it easier to scowl at the villain du jour than to dig into the deep complex issue of when capitalism doesn’t work, when the government isn’t doing enough, and what we could do about it… or the feeling that we really can’t do much.

thewebguyd9 days ago

> feeling that we really can’t do much.

That's why people don't dig into the deep complex issues. Because it's uncomfortable, and forces one to confront the potential reality that their worldview, and everything they've known about how our society works is wrong, broken, and collapsing in front of them.

It can be a very distressing and depressing state of mind. There's a reason "ignorance is bliss" is a common trope, because there's some real truth to it. For some, it's better for emotional and mental wellbeing to ignore the problems of reality and remain ignorant.

deaux9 days ago

> For some, it's better for emotional and mental wellbeing to ignore the problems of reality and remain ignorant.

I think it isn't just some, it's effectively everyone, the nature of being human. Instead, there's a group of people who are willing to sacrifice their emotional and wellbeing to face these problems of reality, and try to use the limited power they do have to improve them, for the greater good.

johnnyanmac9 days ago

>or the feeling that we really can’t do much.

We can do a lot if we pressure the company or the regulations around it. Maybe not right now in this current regime, but tides will shift.

The issue is that people's attention spans on this are much too short. The fervor around this may not even last to the end of this month, let alone until a change in power allows a new administration to properly go after the company.

aykutcan9 days ago

You don’t need to solve the problems of capitalism to call bullshit bullshit. Saying “companies maximize profits” doesn’t magically make the behavior acceptable and when Apple does this, it’s not just “the market at work,” it’s the use of market power.

Waterluvian9 days ago

Complaining about it is part of the system operating the way it operates. It’s factored in already. I just think that it’s not really interesting. It’s reasoning about the instance, not the class.

tootie9 days ago

Maximizing profit is the essence of capitalism but this is pure rent seeking. They are extracting excessive fees for no obvious value creation.

willtemperley9 days ago

I'd rather they garner a few dollars this way than look to actually shady monetization practices, like most other big tech companies do.

Not a bit deal really, a tiny minority of people will be a few dollars out of pocket, because the loophole most of us don't enjoy has been closed.

mrkpdl9 days ago

Not cool Apple, bad look, I like you less for this.

bfors9 days ago

So how do I avoid apple taking the cut? Unsubscribe from people in my ios app and resubscribe on the web? I subscribe to super small creators where this 30% cut makes a meaningful difference.

okokwhatever9 days ago

Apple doing Apple things... nothing to see here

SilverElfin9 days ago

With only two mobile OS providers, they should be highly regulated. But given Tim Cook gave Trump a golden award and attended the premiere of the Melania documentary, I doubt they’ll get any antitrust trouble. Disappointing rent seeking behavior.

jacquesm9 days ago

> rent seeking

This goes way beyond rent seeking, it is much closer to outright theft, for rent you get something in return. This is just a nice form of robbery and I'm sure it is all legal by some stretched definition of the word but it makes me sick.

Yesterday we had the monthly Woz adulation article, I really like the man but would like him even more if he told Cook to his face that this is not the Apple that he had in mind when he co-founded the company. It's not like he has anything to lose.

viktorcode9 days ago

On the contrary. There is an ongoing DoJ antitrust case against Apple with a long list of grievances. Most of those were already addressed by Apple (since the case was filed a pretty long time ago) the rest will be tested in the courtroom in the following years.

Those cases take a long time.

soundsgoodman9 days ago

how is this legal

benoau9 days ago

Good question considering apps unequivocally have the right by court order to use their own billing, and considering the contempt ruling and referral for criminal investigation Apple already got for violating that order.

johnnyanmac9 days ago

Trump fired Lina Khan on day one of his adminstration, so there's a start.

phkahler9 days ago

For the price of paying Apple, Patreon should be able to develop a web app instead. Why isn't this happening? Why an app when the web will do?

intrasight9 days ago

Yeah, I don't understand this at all. I use Patreon and I support a couple of tech content creators. But my use of Patreon intersect in no way with iOS and I'm not sure how it would. Can someone please explain?

fruitworks9 days ago

Okay so basicially apple users are dumb as rocks which is why iOS is so profitable in the first place, and they are corraled into installing apps and making in-app purchases.

intrasight8 days ago

Users are gonna do what's best for them, and if they install apps then it's also what's best for Apple shareholders ;)

idontwantthis9 days ago

Isn’t this what Epic just sued and won over?

HDThoreaun9 days ago

Epic didnt really win. If i recall correctly the ruling ended up being that 3rd party payment processors are allowed but 27% of app revenue is still owed to apple if that route is taken. So you can save 3% by using 3rd party payment processing but thats around how much those services cost anyway so no real saving

ceejayoz9 days ago

They tried that. The judge, correctly, went "uh the fuck you will".

https://en.wikipedia.org/wiki/Epic_Games_v._Apple

> While Apple implemented App Store policies to allow developers to link to alternative payment options, the policies still required the developer to provide a 27% revenue share back to Apple, and heavily restricted how they could be shown in apps. Epic filed complaints that these changes violated the ruling, and in April 2025 Rogers found for Epic that Apple had willfully violated her injunction, placing further restrictions on Apple including banning them from collecting revenue shares from non-Apple payment methods or imposing any restrictions on links to such alternative payment options. Though Apple is appealing this latest ruling, they approved the return of Fortnite with its third-party payment system to the App Store in May 2025.

anonymous9082139 days ago

That judge's ruling was essentially overturned last month on appeal.

> Even though Apple was no longer prohibiting linked-out purchases, the district court held that this new approach effectively prohibited linked-out purchases, and it violated the spirit of the injunction. The district court then enjoined Apple from imposing any commission or fee on linked-out purchases. However, the Ninth Circuit panel found that the complete ban was overbroad and punitive. Apple should be permitted to charge a commission based on costs that are genuinely and reasonably necessary for its coordination of external links and linked-out purchases, but not more.

"Genuinely and reasonably necessary", not being defined, will naturally be taken by Apple's malicious compliance department to mean "26%", I'm sure, and we'll get to enjoy a continued round of show trials in court with no meaningful effect for years to come.

+1
fc417fc8029 days ago
viktorcode9 days ago

Epic lost on 9 counts out of 10 in the original lawsuit. The one they won is being appealed and in the process Fortnight was ordered to be reinstated in the US. I wouldn't bet that this arrangement will survive appeals.

wigster9 days ago

are they going to pay 30% towards refunds/fines etc. due to crimes committed using iOS?

ingohelpinger9 days ago

Nostr and Zaps, problem solved.

vlod9 days ago

Can you mind elaborating further how this would work? I am somewhat familiar with both of them.

Are you suggesting some sort of app store or web page to send money/bitcoin?

ingohelpinger8 days ago

Nostr is a decentralized social protocol where people can send btc tips, called zaps, directly to creators.

vlod8 days ago

I believe what you're saying is the benefit of Bitcoin (or other crypto) to get around gatekeepers.

I don't believe Patreon at this time supports any crypto. If they wanted they could open this up. Not sure if Apple would allow this (on an store app) without their 'slice' of the pie.

m0009 days ago

Technofeudalism at its finest.

phurpa109239 days ago

Attitude like a true mob boss.

nromiun9 days ago

Apple's ecosystem is the 8th wonder of this world. Nowhere else you can put a logo on a piece of cloth or aluminum wheel and sell them for hundreds of dollars. Greatest capitalist company of all time.

didip9 days ago

Soon Google will do the same thing. And then what?

The practical way out is to just buy QQQ and get some of your money back.

hermanzegerman9 days ago

That's why the DSA is a good idea that should be replicated worldwide.

Too many parasites between creators and consumers

jrklabs_com8 days ago

Am I the only one that dislikes phone apps?! For example, I do NOT want to install an app for my power company. Just text/email me if you need to reach me and I can do anything else through their website.

I do support apps that support unique phone features: Phone, camera, GPS, etc.

ajam15079 days ago

This is obscene.

kevin_thibedeau9 days ago

Imagine if Visa or Mastercard decided they were going to take a 30% cut as a merchant fee. Governments wouldn't allow it. Why does Apple get a complete pass?

artursapek9 days ago

Greed

_alaya9 days ago

Apple has an impressive commitment to evil, similar to Oracle. They get better at it every year.

blell9 days ago

The tremendously, villainy evil of getting money for a service.

johnnyanmac9 days ago

So

- the devs all need to get licesnses and specific hardware to develop for IOS

- They spin up their own servers to manage all the finances coming in

- They work on their payment processing solution separate from Apple. And Patreon still pays some fee to apple over the app.

- the model of Patreon only takes 5% off of creators, so that's not enough for Apple. It also wants a cut at the customers of the website who provide services. Customers not beholden to any one platform.\

- And to force them to do that, they are kicking the other processing plan off as an option, leaving only them to work with.

And it's somehow not evil? If I let a friend sleepover at my apartment, is the landlord in the right to demand a day of rent from them too?

fragmede9 days ago

I see you don't have much interaction with landlords and their thought processes.

thewebguyd9 days ago

A service that Apple is mandating everyone to use or else get kicked off their operating system...

This would be an entirely different conversation if Patreon was still allowed to use other payment systems outside of Apple's IAP service. No, this is Apple forbidding competitors on their platform.

dev_l1x_be9 days ago

What is the strategy for “app” distribution for the mobile market that bypasses iOS / other vendors ? Is this even possible?

kibwen9 days ago

"Nice business model ya got there, sure would be a shame if somethin' happened to it."

stainablesteel9 days ago

with the direction their hardware is going, that's not going to last another decade

fennecbutt9 days ago

Ahaha.

Ha ha ha ha ha.

I mean, keep buying their phones or whatever.

frizlab9 days ago

I think it’s not that simple. These are not my words and I cannot only post the link [0] as the author uses the referrer to hide his articles from HN, but here’s the text:

Once again, Patreon is going to strong-arm all of us into "charge at the moment of sign-up" instead of "charge on the first of the month." They have wanted this for years, and once again they are saying that Apple has given them cover to demand it. Here's what I wrote when they tried to pull this shit a year and a half ago and then chickened out:

Patreon has two billing models, monthly (bills on the first of the month, or whenever they get around to it) and daily (charges you the moment you sign up.)

For several years now, they have been trying really hard to get creators to switch to daily billing whether they like it or not, with a series of intrusive nags and dark patterns. E.g., the "Settings" tab always has an "unread" alert on it reminding me that I have not made the "recommended" change.

Now they're going to force everyone to switch, and they're blaming Apple for it. And, to be clear, fuck Apple, but also fuck Patreon, this is their choice and it's going to mean that I can no longer use their service.

Here's a support request I just sent them, again, after clicking 15 levels deep into their FAQ before finding the thing that might contact a human. Since the email alerting me of this change came from a "noreply" address because of course it did.

Feel free to send your own:

---

Subject: Subscription billing is unacceptable

You recently sent mail saying that you're going to force me to switch from monthly billing to subscription billing.

Subscription billing is unacceptable for my Patreon. It does not work.

I sell monthly memberships to a physical nightclub. The memberships begin on the first of the month. I fulfill and mail the physical membership cards on the first of the month. If you make me switch to daily billing, that means I will have to do merch fulfillment on a daily basis instead, and I simply cannot do that.

If you force me to switch from a monthly cycle to a daily cycle I will have no choice but to stop using Patreon.

To be clear: I do not give a shit about the iOS app. Not one fractional fuck is given. If the solution to this problem is that people cannot sign up for, or access, my Patreon from the iOS app, that is 100% acceptable to me.

I know for a fact that none -- zero, 0% -- of my patrons have signed up using the iOS app. I know this because I had to warn them away from it, due to the 30% Apple Tax, and all of them complied. All of them. The iOS app is utterly meaningless to me and to my patrons.

(Also you are blaming this on Apple's bullying, which is simply not credible. You've been nagging me to change to subscription billing for years, with the little red error icon appearing everywhere. This is your decision. You are transparently using Apple as an excuse.)

---

I said this same thing to you a year and a half ago, the last time you tried to pull this nonsense. Second verse, same as the first. Last time, support replied that they "completely get why this change would be upsetting" and "will bring my feedback to the team." Uh huh.

Patreon's absolutely awful level of service and support has been a huge problem for quite some time, but I am really not looking forward to having to figure out how to implement recurring monthly billing on my own.

Patreon, YOU HAD ONE JOB.

[0] https://www.jwz.org/blog/2026/01/patreon-is-lying-again-and-...

kalleboo9 days ago

Patreon's whole shift away from the bulk billing never made sense to me.

I subscribe to like 10 patrons each at $1-$3/month. Right now they can just charge me once, $20/mo, pay 3%+30c card fee on that, they pay a buck in fees, get $19, great.

Instead they want to charge me $1, 10 times a month, hit with a 30c fee every time, instead paying a total of $5 in fees, getting way less proportionally.

They must really make their bulk on big patrons paying like $20+/month to a single patreon

chongli9 days ago

Why do you have to do merch fulfillment on a daily basis? Just inform people before signup that you only send out membership cards on the first of the month and if they sign up at any other time they'll have to wait until the first of the next month to get their card sent in the mail.

Alternatively, they could show up at the nightclub in person and bring their phone with proof of purchase and the bouncer could hand them a membership card and cross their name off a list.

fc417fc8029 days ago

> Why do you have to do merch fulfillment on a daily basis?

Because the "daily" billing model is prorated IIUC. Seems a bit unfair not to be given access to something you've paid for.

> bring their phone with proof of purchase

One does wonder.

chongli8 days ago

Because the "daily" billing model is prorated IIUC. Seems a bit unfair not to be given access to something you've paid for.

It’s a physical club. You can’t get access to the building without physically going there. If someone buys a membership on a Monday but doesn’t show up until Friday, that’s on them!

what9 days ago

Why is this person selling “nightclub” memberships via patreon?

wtallis9 days ago

The what and why of the nightclub memberships are explained pretty well on the patreon's about page: https://www.patreon.com/dnalounge/about

The person in question is https://en.wikipedia.org/wiki/Jamie_Zawinski

cmckn9 days ago

TLDR: if you still have any Patreon subscriptions through Apple’s in-app-purchase flow (look in Settings > Apple Account > Subscriptions) cancel them and restart them on patreon.com

bubbi9 days ago

[dead]

ethanrutherford9 days ago

Always hated apple for their putrid business practices. Add this to the pile.

vlod9 days ago

I've been trying to find a decent 16'' laptop (to replace my thinkpad x1 carbon).

Been running linux (popos) for donkey years and I entertained the thought I should go back to Apple and get the MacbookPro-16 (which is probably the best laptop you can buy imho).

Then I remembered all this crap that Apple does and dismissed it.

nyantaro18 days ago

A few years ago I got the m1 macbook air (lovely hardware!). Some software update fully bricked it, which is really annoying already. Then I found out the only way to restore it was to connect it to another macbook. That was it for me.

intothemild9 days ago

The Services version of apple is the worst. Tim Cook might actually be the worst ceo apples had

tclancy9 days ago

The Nineties would like a word.

leokennis9 days ago

Apple making sure to stay in lock step with the US' general decline into late stage capitalist decline.

jama2118 days ago

When one person acts up it’s a person problem. When everyone acts up it’s a system problem.

9369669316468639 days ago

[flagged]

jama2119 days ago

Google play store and steam are the same. This is regulatory. Hating a company for maximising profits is really something you should aim at legislation to control unchecked capitalism.

gumby2719 days ago

Except neither of those two are the exclusive way to install software on a computer that you own. All 3 have their issues, but Apple is uniquely bad in this way. I don't find myself Hating Steam/Valve.

jama2118 days ago

It functionally is for most users with android phones. 99% of people aren’t side loading apps.

joshstrange9 days ago

When the App Store first launched I think 30% was pretty fair fee for Apple to collect, but that was a long time ago, and before IAP/Subscriptions. Apple might still be entitled to some percentage but they've expanded to cover more and more things (like this Patreon change or Kindle back in the day) and now we have moved far, far beyond the pale.

Apple (perhaps like all corporations but I'm focusing on Apple) is a greedy company that has massively lost it's way. Tim Cook support fascists and/or anything to improve the bottom line, especially if it increases "services" [0]. Alan Dye (thank god he is now busy screwing up Meta) shipped the worst UI revamp I've seen in a while from a company Apple's size and the iOS/iPadOS/visionOS/macOS software is all in dire straits. And they managed to do all of this while alienating developers left and right and playing chicken with governments around the world [0] instead of relaxing their hold on their platforms.

But who cares? The stock price went up. /s

I was overjoyed to see Alan Dye leave (and Jony Ive) and hope that we don't have to wait too much longer to bid Tim Cook adieu. Whoever takes over next has a lot of work ahead to dig out of the hole Tim Cook dug for Apple.

Tim Cook might be the best thing for shareholders but he has been horrible for product quality (software and hardware) and for democracy.

[0] Pay no attention to how much of services revenue came from the Google search deal with the majority of the rest coming from casinos for children and adults alike.

[1] Like the EU DMA, which, I have publicly and privately voiced my dislike of parts of it but Apple has no one to blame but themselves. By keeping a white-knuckle grip on their revenue they forced governments across the world to pass laws (often bad IMHO) that fragment and confuse the entire iOS market.

JKCalhoun9 days ago

30% was always excessive.

I suspect developers are looking for these workaround because of the 30%. If Apple had asked for, say, 10%, would there be as many developers looking for loopholes?

I don't know. Apple perhaps should ask for compensation for "vouching for" the developer's app, hosting the app, distributing the app. But Steam shows us another model where the developer themselves pay a modest up-front cost to have their app hosted ($100) and then Steam steps out of the way.

I wonder if this would go a long way too to thinning the herd so to speak from the Apple App Store—perhaps improve the overall quality of the apps submitted.

cyberax9 days ago

I think a lot of developers were willing to let it slide when App Store was a luxury market. You could just ignore it and make regular webapps and/or desktop software.

But now iOS is the most popular computing platform in the US. We no longer _have_ an option to ignore it.

And 30% is just crazy. And it's _on_ _top_ of all other expenses: Apple hardware that you need to buy to develop for iOS, $100 per year subscription fee, overhead of using Apple's shitty tools, etc.

scottyah9 days ago

To be fair, the fee is really 15%- 30% only comes into play only after you've made $1mm USD in the prior year.

johnnyanmac9 days ago

That's the issue, though. These aren't the Patreon devs running the app. These are creators using Patreon. It's 2nd level rent seeking.

panstromek9 days ago

Steam takes 30% cut, though?

bogwog9 days ago

Yes, and that is also excessive.

https://en.wikipedia.org/wiki/Whataboutism

panstromek9 days ago

I have to respond to your point, though. Whether 30% cut is excessive depends on whether devs feel like they are getting a good deal. As far as I can tell, game developers don't seem to complain about Steam cut very much, it seems like the value you get is worth it.

For example, this thread https://www.reddit.com/r/Steam/comments/10wvgoo/do_you_think... seems like majority is positive about it, even though people debate. When Apple tax is brought up, there's almost never even a discussion there, it's pretty universally hated.

Apple seems to have almost adveserial relationship to its developers. I deploy to App Store and I feel like I'm getting screwed. Even compared to Google, which takes the same cut, but does bahave a lot more nicely to its developers.

+1
panstromek9 days ago
godzillabrennus9 days ago

Tim Cook has been horrible for software, but the hardware under his regime has been incredible.

joshstrange9 days ago

May I introduce you to years he let Jony Ive control that. Which brought us things like the butterfly keyboard, thinness at all costs (battery life), and loss of ports (in part due to thinness) that had to be walked back.

JKCalhoun9 days ago

Yeah, I have no love for Ive's anti-bauhaus philosophy of form-über-alles.

Ports hiding on the back so you have to endure the sound of USB-tin scraping against anodized aluminum, the round mouse, etc.

bigyabai9 days ago

Incredible is stretching things. Apple had to catch up with AMD in efficiency, and they did that. Outside the mobile market, Apple is basically a non-entity.

Miraste9 days ago

Apple doesn't have huge sales volume for Macs because of macOS and their astronomical pricing schemes, but it's not because of the hardware. Macbooks are easily the best laptops you can buy for most purposes, and they have been since the M1 came out. That has never been true of Apple computers before.

+1
bigyabai9 days ago
jajuuka9 days ago

I agree that the early days when every app was a single purchase and the prices were much higher it made more sense. A lot of people got rich from the App Store. So 30% wasn't a huge piece when you were seeing consistent growth every year in the user base.

I think the most annoying thing is how unevenly the policy is applied. Some megacorps pay the 30% and others like Amazon get sweetheart deals. So it unfortunately comes down to who benefits more. If you have something Apple really wants then they will cut a deal. But if not then you pay the high tax. They've at least cut it down somewhat for smaller devs and teams, but the whole industry needs to change. IAP/Subscriptions shouldn't just inherit the pricing systems of old.

I have a feeling Tim is just going to tank the Trump stuff and then peace out next admin so he gets all the blame. Much like Ive and Dye have been.

joshstrange9 days ago

> I think the most annoying thing is how unevenly the policy is applied. Some megacorps pay the 30% and others like Amazon get sweetheart deals.

I agree, there were deals down to 15% I think (maybe lower) but I don't think that's still happening? I mean, Netflix finally gave up but only after increasing their IAP fee to cover the difference for many years. I might be behind the times on this but I didn't think they still had better cuts for larger corporations. I do know not all developers are treated the same (see Meta still being on the app store after all the shenanigans they pulled with enterprise certs, or Uber), and that does suck. It means that if you are big enough you can break the rules while an indie dev can have everything taken due to an automated system or mistake, even when it's not their fault.

> I have a feeling Tim is just going to tank the Trump stuff and then peace out next admin so he gets all the blame. Much like Ive and Dye have been.

I agree that's likely, though the thought of him staying till the "end" of that is not attractive.

pixl979 days ago

>but I don't think that's still happening?

Apple and the contracted company are very very unlikely to tell you they have a secret contract for lower prices in effect unless they are forced to under court disclosure.

joshstrange9 days ago

Oh, I 100% agree. I was wrong, I thought they got in trouble for doing that but I think I am only remembering things that came out in discovery for the Epic case, which didn’t center on that or prevent Apple from having such arrangements.

metabagel9 days ago

There's little assurance of safety or 'fitness for purpose' for apps in the App Store. Apple takes 30% for distribution, and you're basically on your own.

https://finance.yahoo.com/news/apple-betrayed-trust-says-iph...

viktorcode9 days ago

It was the opposite. US mobile operator stores charged upward of 50% to sell stuff on their feature phones, with cherry on top in the form of paid submissions.

bogwog9 days ago

You think that's bad? Grugnar charge 80% to sell rocks in front of cave, but Grugnar killed by Bugluk and then cave belong to Bugluk. Bugluk eat you and take rocks if you try sell in front of cave.

viktorcode8 days ago

I'm replying to the statement that 30% was always a bad deal, by providing an example that shows that it was a clear improvement on the market of mobile development (as others did the same in this comments section).

In your cavemen logic the closest example would be that nobody killed the first guy; he was forced out of business because a new cave opened nearby and they were selling rocks much cheaper.

CrzyLngPwd9 days ago

If only we could find a way to blame Putin for this.

dpc_012349 days ago

Should be 50% at least.

seanhunter9 days ago

Why would anyone use Patreon’s app?

raincole9 days ago

What a weird comment lol. You can write a bot asking "why would anyone use (the product mentioned in title)" to every HN thread. That's how much it contributes to the discussion.

sigmoid109 days ago

HN is becoming more and more like Stackoverflow. Half the comments pretend this is not an issue or irrelevant and the other half posts hasty, incorrect solutions.

podgorniy9 days ago

Why would you think reality shows so many people using patreon app?

seanhunter9 days ago

I genuinely don’t know, which is why I asked. Even on mobile I only ever use the website and can see literally no benefit whatsoever to there being an app.

podgorniy9 days ago

TLDR: user reach and convenience (or avoidance of the inconvenience artificially created by the app store companies to ensure own monopoly).

App stores are another source of distribution of the platform. Apps create another engagement channel. Apps are another way to reach more people and keep them "hooked" longer (push notifications, tighter integration with the system). Poor performance of the website-only apps is often offputting showing lower retention and engagement metrics. People don't konow how to create a web app icon on the home screen, but know how to search for apps in the appstore.

Some platforms make website-based apps harder to create and manage (in the name of the resource optimisation or security). So no background players, no face-based logins, no airplay, battery drains way faster with web based apps, no proper file storage, hard to handle guestures, no restoration of the state of the pages, etc, etc.

When inside patreon company there is a question "do we do the native app or we keep the website" there is no good argument from project manager side why not to do the app as it increases all the metrics they care about and accept future possible risk that something will change from Apple side.

+1
seanhunter9 days ago
dbbk9 days ago

Notifications? Video and audio playback? Really not rocket science.

falloutx8 days ago

Why would anyone spend any money on the appstore?

cedws9 days ago

There's a kind of dissonance here that Patreon should be allowed to take a cut, being a platform on which creators can earn money - but Apple should not be allowed to take a cut, being a platform on which companies can operate their business.

kg9 days ago

There's "a cut" and then there's 30%. Pretending Patreon's cut is morally or even objectively equivalent to Apple's is a little bit of a stretch.

cedws9 days ago

I agree that 30% is high but the arguments I see online are generally in favor of a cut to 0%, not a reduction. If you get into the weeds of what the cut should be then it gets messy, who gets to decide? How do you determine what is actually fair for all parties?

I would argue Patreon is far more parasitic than Apple in this case, they're shaving off 10% for a pretty simple service.

kg9 days ago

Payment processors are generally really wary of services like Patreon. Cohost tried to set one up and was unable to find someone willing to stick by a commitment to process payments for an equivalent service.

I think it's reasonable to say Patreon shouldn't take 10%, but you can't ring up Visa and get a regular 2-3% rate from them for something like Patreon, most likely, due to things like brand risk, chargeback rates, etc.

Then there's all the administrative overhead involved in disbursing payments to creators from all sorts of different legal jurisdictions and reporting information to the right government agencies. I can easily imagine the operating costs of Patreon being something like 7-8% of the money they handle.

I haven't seen anyone in this particular thread calling for Apple's cut to be 0%. I do think they could afford that, but a common refrain is that Epic's rate of 12% would be sustainable, and I agree with that. It's also the case that Apple moved to a gradual rate system where low-income developers only pay 15%, which kind of proves that they don't actually need 30%, they just want 30%.

cedws9 days ago

Thanks, I didn't consider these things.

FireBeyond9 days ago

Apple has already been compensated in the form of $1,000-$1,500 for the phone.

kllrnohj9 days ago

Apple was also compensated by Patreon in the form of the developer fee.

This is the triple-dip attempt.

dbbk9 days ago

This is what I've never understood about Apple's argument that they need to be compensated for the R&D and ops costs of running the App Store. They already have this! It's the developer program fee!!

As far as I can tell it wasn't even raised in the Epic case either.

ajross9 days ago

The dissonance is conflating criticism of someone's fee structure with a demand that someone be disallowed from charging a fee. That's just dishonest spin.

No one thinks Apple shouldn't be allowed to make a buck. No one thinks Patreon shouldn't be allowed to make a buck.

But Patreon's fees are near-universally held to be reasonable and fair, and Apple's are some bullshit.