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After 40 years of adventure games, Ron Gilbert pivots to outrunning Death

32 points4 daysarstechnica.com
kentm3 hours ago

He mentions living through the dialog fast and says that the takeaway is that people don’t care about the story. However, I wonder if his players just read very fast. I grew up on JRPGs and read through dialog quickly, to the point that people around me don’t believe that I could possibly be following the story. But that’s just how fast I can read game dialog.

acomjean3 hours ago

His website is pretty fun.

https://grumpygamer.com/

He also blogged the development of tumbleweed park

https://blog.thimbleweedpark.com/archives.html

N_Lens3 hours ago

Thanks for sharing, his website has a nice vibe.

dbalatero3 hours ago

This title freaked me out... I thought he was dying. Glad to hear it's just a new game!

BLKNSLVR2 hours ago

First I thought he was dying, then I thought he was committing all his resources into extending human life / reaching the singularity (like Kurzweil)

Then I read the article :)

HelloUsername4 days ago

Ah, too bad to hear his upcoming game is cancelled!

abnercoimbre4 hours ago

Do we know why it was?

kg3 hours ago

The publishing and investment climate https://www.gamesindustry.biz/ron-gilbert-cancels-rpg-projec...

It's pretty tough getting a game funded right now.

willmadden3 hours ago

It's self-inflicted. The big studios are beyond terrible. The games are more about social conditioning than entertainment.

See Clair Obscur. They got funding from the State of France and the French National Centre for Cinema, and the game is 100x better than the slop the big studios publish.

+1
samiwami2 hours ago